Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
WarfaceNewsUpdate [October 7]
In-game event

Update [October 7]

Warface · published 7 Oct 2026, 10:09 UTC

All newsPlayers around this dateRead on Steam

The update has been deployed to the live server! New additions include the Area 51 event, Agent Vrubel, the Dentler DR21 sniper rifle, and much more!


New Content

Area 51 Event

Get ready to dive into the darkest location of the year and uncover the terrifying truth which lies behind it!

The new event is already available on the PTS and will bring new rewards and a spooky atmosphere. On the progression Showcase, you can collect weapon cards from the ‘Alien’ weapon series, featuring the SARB-15 JAKL, SI PS90, SPAS-12, and Browning Safari. Four Golden Weapons will also be available: OTs-14 ‘Groza’, Sentry 12, TX-15 SBR, and Truvelo CMS 20x42 mm. And for fans of melee weapons, there’s a crowbar and the Bloodthirst Switchblade. All items except the Golden Weapons cost 4,000 cards. Golden Weapons cost 6,000 cards.

LEARN MORE ABOUT THE EVENT

Dentler DR21

A bolt-action rifle chambered for .338 Lapua Magnum. Its innovative design lets you cock the weapon by pressing your palm against a special switch located on the back of the pistol grip, which helps prevent accidental shots. Overall length is only 87 cm, with a 52 cm barrel. The modular design allows the bolt head and barrel to be swapped without special tools. The rifle is not only compact and easy to handle, but also offers good accuracy and high ballistic performance. 

The rifle follows the classic scout rifle archetype. Compared to other rifles in the same class, it stands out with a high range of 39 meters and a 13-round magazine (for the Golden version).

Agent Vrubel

Meet the new Engineer class Agent! A child with a difficult past who, by sheer chance, avoided becoming yet another victim of the ‘The Garden’ organization. Instead, he became one of the members of the PMC ‘Darkness’, which also includes the already familiar Naviya. Under the command of the mysterious Alexander, the agents of this unit are sent wherever events that go beyond the understanding of ordinary people occur.

In addition to the Agent himself, you will be able to get some of his unique gear: ‘Hell Punch’ Gloves and ‘Hell Punch’ camouflage for the M26 grenade.

The original character Vrubel was developed by MOLOT HARDCORP.

The Agent and his content will be added later. Stay tuned for updates!


Content Changes

Weapon Stats

  • SPAS-12 and SPAS-12 Special have received stat improvements to match the current top-tier models in the weapon meta. Medics, it’s time to test them in battle!

  • CSV-9:

    • damage drop-off per meter is now 2.1 (was 1.5);

    • fire rate of the dual version is reduced to 980 (was 1050);

    • fire rate of the single version is increased to 880 (was 861).

Important

  • Matchmaking changes have been added to all PvP modes except Ranked Matches (previously, they were only active in events). More details here.

  • Changes have been made to the Anti-Wallhack system.

Other

  • Added a loading indicator with an animation to visualize the client loading process when launching the game. This is needed when the game client takes too long to load, resulting in the so-called "black screen".

  • Reduced the requirements for completing some headshot elimination contracts in the Battle Pass:

    • for Medic in PvP: 15 (was 25);

    • for Sniper in PvP: 20 (was 25);

    • for Medic in PvE: 100 (was 200);

    • for Sniper in PvE: 150 (was 200).


Bug Fixes

Important

  • Fixed a bug that could break the character model when using dual weapons or knives while sliding.

  • Fixed a bug that caused micro-freezes at the start of a round in some cases.

  • Fixed a bug that made it possible to kick players from a Special Operation after the first checkpoint.

Weapons and Gear

  • ‘Kiss of Tomorrow’ Panzer Arms BP-12: fixed a bug where the sight order in the attachments window was displayed incorrectly.

  • Fixed a bug that caused weapon stats to differ between the Shop and the inventory.

  • SPAS-12: added a kill achievement for the Golden version.

  • ‘Mischief’ SPAS-12: added a sticker slot.

  • SKS FAB: the rifle’s magazine model will now change when an upgrade that increases magazine capacity is installed.

  • Fixed a bug that made the scope circle on sniper rifles too bright and noticeable while moving.

  • Fixed a bug that caused the ammo replenishment indicator to display incorrectly.

  • Fixed a bug that caused all supply crates to prevent players from climbing onto objects

  • ST Kinetics CPW: reduced the WF$ cost of upgrades. It now matches the rest of the secondary weapons.

  • Fixed a graphical issue where paid upgrades on regular and Golden weapons could be displayed as unpurchased even though they had already been purchased for the regular version of the weapon.

  • Push daggers: fixed a bug that caused the third-person grip to display incorrectly.

  • Blackwood Medic: fixed the first-person glove display. They now show the Medic class symbol instead of the Assault class symbol.

  • Blackwood Engineer: fixed an issue where the left hand was displayed incorrectly when using the PPK-20 in first person.

  • Steyr Scout/Steyr Scout Special: the animation speed for entering the scope has been synchronized with the actual aiming time. This issue was fixed thanks to valuable feedback from the players!

  • Weapon archetype names have been standardized.

  • Fixed a bug that caused a brief FPS drop when throwing a grenade in some cases.

  • PPK-20: fixed a sight bug that caused the aiming point to be off-center.

  • Fixed a bug that caused the charms and stickers not to display when inspecting a weapon with the “Try” button in the modifications window.

  • Fixed a bug that caused the M26 frag grenade to have incorrect stats.

  • Fixed an issue where upgrades affecting the rate of fire were displayed incorrectly when inspecting a weapon from the Shop.

  • Glock 18C:

All issues have been fixed thanks to valuable feedback from the community!

  • spread has been reworked;

  • maximum spread is significantly reduced;

  • spread while moving and jumping is reduced;

  • spread drop and recovery now work correctly when the “Dual Return Spring” upgrade is installed.

PvP

  • Capture Mode: fixed an issue where pressing TAB did not display information on how many codes a player had delivered.

  • Fixed an issue where the Ranked Match rank was sometimes displayed incorrectly when moving between leagues or divisions.

Other

  • Fixed a bug that caused the names of some Special Operations to display incorrectly in the match launch widget.

  • ‘Desert Phantom’ Stoeger Double Defence Box: updated the box’s appearance.

  • Fixed an issue where the context menu opened in warehouse inventory could sometimes remain visible during a match.

  • Fixed a bug that caused the MVP vignette to cover the game mode change notification.

  • Fixed an issue where the character’s name was sometimes not centered on patches.

  • Fixed a false trigger of the protection system when trying to climb onto a crate in the Favela mission.

  • Fixed a bug that caused the current player status not to display when pressing TAB in the event’s PvP mode.

  • Fixed an issue where players could not see previously earned achievements for victories on the Motel map in Team Deathmatch.

  • Fixed cases where the chance of obtaining an item from boxes was significantly higher than intended.

More from Warface

Other announcements

All news
Game update20 Oct 2026Maintenance [October 21]On October 21, the team is going to perform server maintenance from 04:00 to 08:00 UTC (from 06:00 to 10:00 CEST). Please bear in mind that you will not be able to access the game during that time. Thank you for your patience!Community16 Oct 2026Testing Servers in Brazil and France: Coming SoonFriends! Recently, we shared details about our work on launching servers in Europe and South America. Today, we’re announcing the next stage of this process: servers in Brazil and France will be available on the live server for the next week . We encourage players from all over the world to take part in testing. ⚠ Important : Due to regional restrictions, players from the Russian Federation wil…Game update13 Oct 2026Maintenance [October 14]On October 14, the team is going to perform server maintenance from 04:00 to 08:00 UTC (from 06:00 to 10:00 CEST). Please bear in mind that you will not be able to access the game during that time. Thank you for your patience!