Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SpaceCraftNews🧑‍🚀The First Major Update is coming on September 16!
Community

🧑‍🚀The First Major Update is coming on September 16!

SpaceCraft · published 11 Sep 2026, 10:35 UTC

All newsPlayers around this dateRead on Steam

Hi Pioneers,

We’re happy to announce that SpaceCraft’s first Major Update is coming on September 16!
This update will bring everything you have seen in our previous previews. This include:

  • The rework done on the entire crafting system

  • The new features (based on Community Feedback) regarding corporations!

  • The balancing that you'll read just below!

Thank you for all your valuable feedback. It continues to help us shape the game around your expectations and priorities. Today, we’d like to focus on the Balancing aspect of this update!

Shift Into High Gear

With our first major game update just around the corner, let’s take a quick look at the upgrades coming to your facilities. Production speeds have been slightly… boosted:

  • Assemblers & Factories: x6 faster

  • Recyclers: x3 faster

  • Smelters: x2 faster

  • Micro Furnaces: x1.5 faster, with x10 more storage capacity

Pioneers, gather your Corporation members! Next week, your facilities will reach a whole new level.

Their footprints have also been optimized: Warehouses and Factories will leave more room for your other buildings!

These changes are part of a broader range of improvements inspired by your feedback.

Alongside the changes previously revealed in our Workstations and Corporations blog posts, we want to highlight an upcoming fix that may affect your current strategy.

Laser Patch Bug Fix

Early Access is a great opportunity for the team to observe how SpaceCraft is played and fine-tune the experience. The changes we make are designed to improve the game and ensure balanced, rewarding progression in the long term.

We have identified a bug that causes bonuses from patches installed across multiple lasers to stack far beyond their intended values. The upcoming change is a bug fix that restores these bonuses to their intended behavior.

With this update:

  • Patch bonuses will continue to stack, but with diminishing returns. Each additional patch will provide a smaller bonus than the previous one.

    • For example, each additional patch will be 30% less effective than the previous one.

  • This change will apply to Increased Output, Rare Find, and Last Yield patches.

  • Last Yield patches will also be reworked. Instead of activating automatically, they will provide a percentage chance to trigger Last Yield.

  • There will still be no limit to the number of lasers you can install on your ship.

This Update will also introduce long-awaited improvements, including:

  • Added liquid-filter support to Cisterns.

  • Energy: The Base Command Center now includes 5,000 MA of energy storage.

  • We fixed a bug occurring while setting up Power Transmitters 

And more…

Stay tuned, Pioneers. Major Update #1 lands on September 16!

Shiro Games.

More from SpaceCraft

Other announcements

All news
Game update16 Sep 2026Hotfix - v0.4.24471Bug Fix · Fixed a bug preventing players from deploying new buildings. · Fixed server issues. Known Issues Hub Keep track of issues and status on the Known Issues Hub PageMajor update16 Sep 2026Community Update #1 - Crafting, Corporations & BalancingCommunity Update #1 out now Pioneers, we are happy to deliver what the team has been working on lately. The Community Update #1 is a first step toward a series of improvements to make the game even more enjoyable. Thank you and keep sharing your feedback with us. Here’s an overview of the major changes in this update. Full changelog available below. · Workstations, New Building & QoL We observe…Community4 Sep 2026Update Preview - CorporationsCorporation Improvements Coming to SpaceCraft This September 🧑‍🚀 Hello, Pioneers! Two weeks ago, we shared a first look at some of the improvements coming to SpaceCraft. These changes are based on community feedback and aim to reduce friction while improving the overall gameplay experience. If you missed our previous announcement, you can read it here: Learn more about the upcoming improvemen…