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Roguebot ArenaNewsQuick patch
Game update

Quick patch

Roguebot Arena · published 26 Aug 2026, 08:57 UTC

All newsPlayers around this dateRead on Steam

updated self hp bar color (3 types, depending how low you are in hp)

remind me to implement it for more important deployables, like turrets, turrets and turrets later

hp bar stroke dictates what state player is in

also I forgot to mention last patch, that you can adjust hpbar show time (from 0s to 8s, it won't show at all when t is set to 0) in lobby settings

edited out the testing functions so nothing should break when press 1-4 on keyboard

(yes if you pressed this buttons you may get various debuffs or upgrades before)

hunter mini rework

reverted the buff on his base arrow's projectile speed (it should have the speed of trajectory as the other arrows

)

nerfed bouncing arrow: bounce scaling now only apply on the main arrow, main arrow will keep bouncing, and gain the target bounce property that's originally on the shards

shards spawn on each bounce, but their bounce count are reduced, shards spread increased, shards count reverted

every bounce from the main arrow will still spawn shards, but shards' damage no longer scales with their bounces count, shards' base dmg scales with normal bounce dmg

and shards are no longer homing

damage: 30 + 15(+15 per bounce dmg upgrade) per bounce (main arrow),

only first 4 bounces counts

(10 (+10 per bounce dmg upgrade) dmg per shard hit

and shards has nerfed bounce counts and quantities

it should only nuke half your hp bar when 2nd or 3rd bounce happen right next to you (bounce arrow + bounce shards dmg)

and only chunks hp when shot beneath your knee

but if the player picked all the bounce and bounce dmg upgrade, and the bounces after 5 happened to be next to you, it can hurt a lot

new ability: (unlocks in round 6, since it might get buggy if I just check round no.6 (since game state had some bug that let round count keep showing 1) so I linked it with upgrade you've done, so press G to upgrade if you haven't unlocked it yet

ballista shot: shoot a heavy bolt that knockbacks players, if they hit a wall, it will stun the player and tether the player to the impact point for a brief moment

deals double dmg against deployables

commander's air strike nerf/visual clarify

-10% radius

now has damage fall off the farther you are from center (just slightly)

3 beacons in a spread one will have a different arm time (longer) than the original one)

so even if you have both upgrades (3 and 2 beacons ones)

it will trigger in an order like original beacon > 2 on the sides > one closer to you

unless you find some elevation different spots to exploit the start on landing countdown

but such places won't be enclosed area so... yeah

arm time can only be upgraded once now

but the arm time is now from 2.5 to 2 so at base kit it's slightly faster than before

warning becomes clearer at higher and lower elevations

and additional vfx when it's immiment

fixed a bug where warning disappears for beacon that triggers after more than 3s

More from Roguebot Arena

Other announcements

All news
In-game event23 Aug 2026UI updateNow the HP of enemies will be shown after you damage them, and status efffects effecting them will be shown above it Although some status effects (mainly Crowd controls) will not be shown also reworked your own HP bar and shield barIn-game event27 Jul 2026Another updatenutshell: if there's some bugs that causes you unable to jump/shoot/use abilities, use esc menu to respawn, which should cleanse (probably) and plz tell me in discord server Very Important!!!: updated nearly everything (parenting blah blah blah) so do expect some bugs if you run into a situation where you can't shoot/jump/use skills, try doing unstuck to respawn from the pause menu if this happ…In-game event21 Jan 20260.2.8 updateImportant notice!!! since ue5 decided to fk assets in my project randomly, I had to rollback to last backup, kinda lost some progresses, so perhaps some fixes prior to this will become unfixed lmao, let me know again in discord if the lobby menu not appearing problem appeared again but yeah I might have just handled all of these again and things might just be smooth Nutshell: HP and dmg tweak g…