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BahastNewsBahast 1.3.3 — Gear And Combat Corrections
Game update

Bahast 1.3.3 — Gear And Combat Corrections

Bahast · published 24 Aug 2026, 00:53 UTC

All newsPlayers around this dateRead on Steam

Bahast 1.3.3 is available. This corrective update improves item comparisons and gear rolls, smooths the opening difficulty of Divine Writs, prevents ordinary post-hit recovery from reversing death, and makes the combat log easier to read. Cryptic Arena also has its intended battle backdrop.

Thank you to the players who sent reports, screenshots, and saves. That evidence made this patch possible.

Read the full patch notes.

— Bahast

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Game update31 Aug 2026Bahast 1.3.3.c — Smoother Battles And Clearer EndgameRelease 1.3.3.c makes combat smoother on established saves, strengthens save recovery, improves Writ management, and clarifies the path from Divine Writs to Helegion. · Reduced combat slowdowns on established Characters and large Stashes, including at accelerated game speeds. · Strengthened Character and Stash ownership safeguards. Recovery choices appear only when unresolved legacy or retained…Game update25 Aug 2026Bahast 1.3.3.a + 1.3.3.b — Performance And Writ FixesBahast 1.3.3.a and 1.3.3.b are now available. These two hotfixes focus on diagnostics, performance, Divine Writ progression, and Writ storage. Patch 1.3.3.a · Fixed Send Diagnostics so reports can be uploaded again. · Improved Battle screen performance and reduced slowdowns during longer sessions and repeated scene changes. · Fixed Divine Writ quest progression that could remain blocked after s…Game update20 Aug 2026Bahast 1.3.2 — More Writs. Better Loot. Less Clutter.Release 1.3.2 improves Divine Writ progression and rewards while preventing large Writ collections from overwhelming storage or rendering. Divine Writ Progression · Writ drops now choose one exact Monster Level from 50 through the current Writ level, weighted near the content being run, while preserving the existing chance to advance to m+1. · The Golden Keep Registry sells ordinary Writs throu…