Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Conviction ChroniclesNewsBlog Post: Songs: "NO MIND" and "You Thrill Me" have released!
Community

Blog Post: Songs: "NO MIND" and "You Thrill Me" have released!

Conviction Chronicles · published 14 Jul 2026, 20:34 UTC

All newsPlayers around this dateRead on Steam

 I'm going to release another blog post sooner than later for some gameplay related stuff I've been working on, but this is for a planned "hint corner" optional mechanic that can be accessed after viewing the credits. Mainly as a way to explore certain aspects in more detail and to give more helpful advice to the player than the current Lily Corner which is more of it's own thing for now until it gets expanded upon much later on for the trials and Lily's gameplay. Of course there are two tracks for this due to the first and alternate credits/intro.

Link to preview

https://distrokid.com/hyperfollow/michaelrichardlannon/no-mind

You Thrill Me

This is the starting track, it's more modern and made to be calming to get the player to relax and introspect before starting another run. There was also an idea to have it be more like a dance song so it can stand on it's own and to have the feeling of the game returning to a game state. I think it's sounds very "bubbly" and the vocals were meant to showcase the feeling of it and get the player to keep fighting on.

The song was made to be semi-romantic in a sense to play off Bianca's enjoyment of games. Spoilers can be inferred if you know where to look and are observant enough for multiple tiny details. It's something meant to be found out early as it's not hidden too much on purpose.

There is an instrumental and a vocal version. The plan is Bianca runs the "Hint Corner" if she is alive when the player ends their game where she gets the vocal version, and Mr.Cuddles with the instrumental if she isn't. Makes it more dynamic feeling which I hope will go through.

This song will play for it unless a certain thing happens, which is then replaced with No Mind.

NO MIND

No mind doesn't have an instrumental version as it's meant to be much more consistent. It's actively trying to be weirder for a darker hardcore tone as by this point the player knows enough on how to play the game and they mostly would need motivation with the light advice over anything else. There is a secondary story related thing with this, but I don't want to go into it here. Aspects of of the lyrics were made the way they were for a specific moment. The way to get to it has existed in the game for months now, but with certain aspects of the story, it would make much more sense for a certain moment to happen afterwards.

Anything else?

I'm going to finish up what I'm working on before writing a big blog post about it, and it's going to be a little long even if I avoid certain spoilers. 

More from Conviction Chronicles

Other announcements

All news
Community3 Oct 2026Blog Post - Character planning system + Backend romance systemThis was a good amount of code, but it ended up working better than I thought. What is this? Basically this is a forced planning system for the backend's character AI that forces them to use their past, relationships, perspectives, and more to determine what they should do. Perspective system Every time an AI meets with another or the player, they get a gathering of their susceptibility and cha…Community29 Sep 2026Blog Post: Replacement to certain promotional graphicsCertain graphics are going to be replaced over time. Mainly right now the logo has been changed. This won't be shown in the demo for a while.Community21 Sep 2026Blog Post - Character tracking systemThis didn't take as long as I thought, but it's implemented with some bug fixes. I still have to go back to verify everything is working as intended for certain areas of it, mainly with player actions involving doors/airvents, but overall it works. How does it work? Whenever the player does a certain action or a character, it records it in that day's storage. This is so it can be referenced lat…