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Depth Dwellers (1994)
News
Depth Dwellers 2.0 Beta — Update b1098
Game update
Depth Dwellers 2.0 Beta — Update b1098
Depth Dwellers (1994)
· published
10 Jul 2026, 17:01 UTC
All news
Players around this date
Read on Steam
In-Game Visuals
Eye height ajusted.
Weapon model size should now match the original.
Tighter enemy hitboxes.
Doors are recessed into their frames with the original door-track sides, and auto-close behind you; secret doors should now stay open once found.
On-screen popups removed for weapon pickups, level entry and rescues.
Exit portals play their animation.
Combat
Stepping on a mine is now instantly lethal on easy and normal.
Grenades and mines should now chain explode.
Enemies can hit each other in a crossfire.
You can move while crouched.
Sound
Hanging prisoners can be heard crying out when you're near them.
Rescued prisoners teleport out with the proper sound.
Fixes
Saves from earlier beta builds should now load correctly.
Settings opened from the pause menu now returns you to the pause menu. (Before this would take you to the main menu)
The stealth enemy dies properly.
Level 19 progression fixed.
More from Depth Dwellers (1994)
Other announcements
All news
Game update
11 Sep 2026
Bug fix and small patch
Fixed the d19 comm room. - The comm panel that seals the exit room now shows on the wall and destroys properly. Added Gamepad support.
Game update
7 Sep 2026
Enhanced FX Update
Settings > ENHANCED now opens its own page where effects can be turned ON and OFF. · Drop shadows: a shadow under every enemy, captive, item and grenade. · Dynamic lights: muzzle flashes, shots in flight and explosions light up the walls and floor around them. · Ogg music: The original background music converted from MIDI to OGG. · Hit direction: a red band on the edge of the screen shows where…
Game update
22 Aug 2026
DD Small Patch
Added ogg music format to Enhanced mode. Fixed: · worldwide banner not displaying correctly. · Widescreen should now not stretch the game.