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Surfpunk DemoNewsSummer Update - Demo 1.3
Major update

Summer Update - Demo 1.3

Surfpunk Demo · published 2 Jul 2026, 15:01 UTC

All newsPlayers around this dateRead on Steam

We're back with loads of new stuff, so hold onto your butts!  From new mission types and enemies to stronger abilities and more ways to earn loot, there will be plenty of booty for your barge. The latest Surfpunk demo experience will be live from July 3rd - July 6th!

Check out the trailer:

From July 2 - July 5, we’ve partnered with a few coffee shops around the Anime Expo to offer you real-life loot and in-game anime cosmetics! You’ll need to find participating locations on the map, and purchase a menu item to receive your trading card pack. Some locations may have Surfpunk themed menu items!

More info here: https://www.surfpunk.withvendetta.com/treasurehunt-ax

In addition to the demo updates and Anime Expo, Surfpunk will be at the Loto-Québec Indie Game Zone at Montreal Comiccon. Come share a “Crush ‘n Rush” with us in person at booth #6045! We'll also have trading card packs and pins to give away!🤙


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SUMI ENEMY ROSTER

Since we have yet to include a bestiary to the game, here's the next best thing. The official Sumi enemy names (in English)!

*Other languages will follow!

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CHANGELOG

General Changes

• Added Quota system; skills now unlock via completing quotas

• Removed Tech Tablet system

• Mission difficulty is now a separate slider

• Improved Tutorial mission

• Tutorial can now be skipped

• Loadout & multiplayer are now unlocked from the start

Combat & Balancing

• Added Burning debuff

• Added Pheromone debuff

• Sword class no longer uses Energy, only cooldowns

• Normalized many game effects into unified "Buffs", for consistency.

• Added the "Big Bonewad" enemy, variant of the "Bonewad". Enters a frenzy when receiving damage 

• Added the "Super Spitter" enemy, variant of the "Spitter" enemy. Fires boomerang projectiles 

• Added the "Burning Spewster" enemy, which fires projectiles causing the Burning debuff

• "Jellyface" enemy now causes the Pheromone debuff, causing enemies to focus-target players hit

• "Gutbuster" enemy now causes the Burning debuff, causing damage over time

• Added water barrels that extinguish the Burning and Pheromone debuffs when broken

• Rushboards now break when colliding with obstacles too much

• Increased damage on cliff drop-down attacks

• Much larger groups of enemies now spawn when the swarm intensity meter raises

Mission & Map Changes

• Added Evress Gathering mission type

• Added Sentinel Takedown mission type

• Pot islands are now an optional Event challenge

• Improved algorithm with more condensed archipelagos

• Various island layout improvements (wider battle areas)

• Added 5 new islands

• Added Siren & Wish VFX animations

UI & Menus

• New multiplayer lobby

• New server select drop-down

• New illustrated loading screens

• Illustrated Skill icons

• Added buffs & debuff icons

• Updated Forge UI

• Skill & Tutorial video previews

• Improved Ready-Up screen UX

Beastship

• Added Merchant station (preview)

• Added Board Shaper station (preview)

• Added Task Board station (preview)

Atelier Cosmetics

• Added new secret cosmetics

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