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Outworld StationNewsVersion 1.0.0.5 Now Available
Game update

Version 1.0.0.5 Now Available

Outworld Station · published 4 Jun 2026, 10:26 UTC · build 23563558

All newsPlayers around this dateRead on Steam

Attention Station Commanders, Version 1.0.0.5 is now available with the following changes and fixes:

New Features:

  • Made a lot of changes to the Steamdeck Control Scheme
  • Void Anomalies not so easy to kill with conventional defences
  • Added "Copy Links" and "Paste Links" with hotkeys to the Advanced section of module popup
  • Added "Paste Setup" and "Paste Links" to the Multi-Select tool so you can duplicate a module's setup and links easily to many buildings
  • You can now add an Exo-Planet lifter to the TODO list
  • You can now add an item filter for Overdrive Cores
  • You can now manually remove (and add) Antimatter to/from a Mk 3 Fuel Depot
  • You can now build Equipment and Freighters from the Quantum Storage
  • When completing Optional contracts, rewards are placed in the first available HUB with space
  • You can now change the Priority of the Laboratory
  • You can now set the minimum "Max Efficiency" value from 1% - 100%

Bug Fixes:

  • The lower toolbar now resizes with smaller window sizes without overlapping
  • Fixed an issue with Particle Accelerator showing incorrect output/min when set to less than 100% Max Efficiency
  • Fixed an issue where a tug transporting a Component would drop it in mid air if switched off mid-way through
  • Fixed an issue where the Tug would not drop a large ship into Fuel Bay/Ammo Depot
  • Fixed a bug where multiplayer text chat lines overlapped the UI
  • Fixed a bug where Moved buildings would lose links in a MP game
  • Fixed a bug where Containment Chamber would not accept more than 100 Exotic Matter dropped [off
  • Fixed an issue where the tooltip for a Derelict was offset far to the right
  • Fixed a UI issue where Advanced settings buttons were overlapping
  • Fixed an issue where the Shipyard requested too many materials for the "Max Ships" set
  • Fixed an issue where the Mission Objective briefing appeared every time you load
  • Blueprints with Pipes now calculate build-parts correctly
  • Fixed an issue with Particle Accelerator allowing multiple items to be produced with a single Loop
  • Fixed an issue with the Component Factory not requesting the correct amount of items
  • Fixed an issue when renaming a module with lower-case letters not updating
More from Outworld Station

Other announcements

All news
Community4 Sep 2026Quick UpdateStation Commanders - Just a quick update as we've been a little radio-silent for a few weeks! We're still working hard on the game behind the scenes, and we've recently rewritten the entire multiplayer system to allow people to connect more reliably, smoothly and between different Steam Download Regions, as well as getting the game onto Geforce NOW. We're also hard at work on the next update wh…Game update6 Aug 2026Outworld Station is now on NVIDIA Geforce NOWAttention Station Commanders! We're pleased to announce that Outworld Station has been tested and enabled on NVIDIA's Cloud Gaming platform, NVIDIA Geforce NOW. For more information, head over to the Geforce NOW website:Game update22 Jul 2026Version 1.1.1.0 Now AvailableAttention Station Commanders, there is a new Version 1.1.1.0 now available with the following changes and fixes: New Features: · Added a Mk 2 Manufactory and associated Objective at Station Level 12 · You can now create Blueprint Folders and add Blueprints to them · Added an Advanced Freighter View which gives you more control over the order of docks freighters will visit and other options · Yo…