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Harvest ScreamNewsPlaytest is Now Live for Everyone!
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Playtest is Now Live for Everyone!

Harvest Scream · published 14 Sep 2026, 02:00 UTC

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Hello everyone!

As I head toward the early access release on September 16, 2026, my main goal for this update is to put the game through a heavy performance and infrastructure check. I want to make sure everything runs smoothly, sessions remain stable.

Please keep in mind that this is not the full game experience. Only a limited portion of the content is included right now, so you won't see everything the final game has to offer just yet. The build may receive further tweaks and updates leading right up to launch.

Note: By the way, I am aware that the monster in the playtest version looks buggy right now; it is temporarily in the scene just to test the health system in the game and make the testing process easier.

Your feedback is very important for this final stretch. If you encounter any issues or want to share your thoughts, please join me on the Discord channel.

Thank you for playing, and have fun!

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Steam news22 Aug 2026Playtest #1 Is LiveHello everyone! I am thrilled to start rolling out access to the playtest today. As a solo developer, my main goal for this phase is to ensure the foundation of the game is as solid and bug-free as possible before adding more content. Please keep the following in mind: 1. Phased Playtesting Approach As a solo developer, releasing the entire game at once would lead to massive spoilers and make i…Announcement12 Aug 2026Release Date UpdateHi everyone, I’m writing to share an important update regarding the release of Harvest Scream. I have made the decision to shift the launch date to September 16, 2026, at 10:00 AM PDT. As a solo developer, taking extra time to thoroughly test the game is essential. My main priority is to deliver a smooth, fun, and well-polished experience from day one, and I simply need a bit more time to run t…Community26 Jul 2026Big Updates & Features PreviewHey everyone, August 12 is getting very close , and I am working non-stop to get everything ready for the launch. Since I am developing this entirely on my own, every bit of feedback and support means a lot to me. I wanted to share a quick rundown of the major things I have been tweaking and adding recently. Also, I am still working on fishing and beekeeping, but I'm not sure if they will be re…