The Last Message Playtest · published
A big thank you to all our Beta testers for reporting these bugs! Here is the full list of fixes included in today's patch, along with what I am working on for the very next update.
âś… FIXED IN THIS PATCH
Gameplay & Mount Systems
Horse Motion Fix: Resolved the issue where the horse remained stuck in a walking animation state after dismounting.
Mounting Animations: Fixed bugs where the dismount animation would trigger twice or fail to play during mounting.
Horse Trot: Restored and fixed the horse trotting movement mechanics.
Spawn & Teleportation: Addressed the issue causing players to spawn/teleport underneath the map.
Quests, UI & Codex
Quest Tracking & Completion: Fixed quest tracking buttons not updating, and properly removed completed quest indicators from the UI.
Quest Finish UI Rework: Cleaned up the UI so you now clearly know when a quest is successfully completed.
Codex Game Pause: Opening the Codex now correctly pauses the game.
UI Clean-up & Text Fixes: Fixed overlapping text, spelling errors, and removed unnecessary text across the settings and main UI elements.
Stealth Quest: Resolved parkour collision blocks in specific areas of the map during stealth quests.
Audio & Environment
3D Audio: Implemented 3D audio attenuation for better spatial sound immersion.
Hazhara Lanterns: Fixed an issue where Hazhara lanterns would constantly respawn.
Rain Audio Level: Lowered the initial volume of the rain sound effect, which was previously too loud.
⏳ COMING IN THE NEXT PATCH (Work in Progress)
We are actively working on two main issues that require extra time and polish:
🔊 Audio Settings (Volume Sliders): Adjusting volume settings in the menu
currently doesn't apply to all in-game sounds. Categorizing and binding hundreds of individual sound effects to the correct audio channels takes time, but this will be fully functional in the next patch!
🕹️ Input Locking (Player/Horse Moving Alone): We are fixing the input focus bug where the character or horse occasionally continues moving in one direction after releasing a key. A complete input reset system is being implemented.
🎮 Thank you for playing the Beta! Please keep sharing your feedback and bug reports in the Discord channels.