I genuinely can't thank you enough for all the support, feedback, bug reports, and kind words you've shared.
Hearing what you enjoyed, seeing you explore the world, and reading your feedback on the story and the open world honestly means a lot to me.
After nearly two years of working on this project, seeing people finally play it and enjoy it makes me feel like The Last Message is really becoming something.
I went through the feedback and bug reports from the first day, and I've fixed the majority of the issues that were reported during all this night.
- Fixed several NPC and side quest issues
- Improved the Old Man genealogist camera position
- Fixed the dialogue soft-lock with the bowl item
- Fixed the orange leaderboard border
- Fixed mouse cursor issues in menus
- Improved the stealth jump in Main Quest 2
- Added the missing side quest icon to the Old Man's Lost Scarf quest
- Removed unnecessary location markers from the map
- Fixed the dialogue tutorial image size
- Fixed the Social Menu close button
- Fixed the merchant bags waypoint issues
- Fixed the bag interaction issue when changing quests
- Fixed the "Carry Bag + Talk to NPC" animation loop
- Added movement instructions when carrying bags
- Improved movement speed while carrying bags
- Fixed the Apply Settings button
- Added full mouse sensitivity settings
- Added mouse inversion settings
- Updated the build to version 0.2.1 Known Issue The slide bug is still present. I haven't been able to reproduce the issue inside the Unreal Engine editor, which makes it particularly difficult to track down. I'll continue investigating it and it will be addressed in an upcoming update. Coming Soon These improvements are also planned for upcoming updates:
Saving/loading mouse settings
Skip option for dialogues/cutscene
Improvements to the poem sound volume
Further optimization and performance improvements
Thank you again to everyone who has been testing the game and taking the time to send me feedback. Every report helps me improve The Last Message. I'll also continue giving access to more people throughout the day, so if you want to keep playing or haven't received access yet, stay tuned. Thank you for being part of the beta. — The Last Message