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IDLEPUNK - Ghost LinkNewsPatch notes game version 0.4.7557
In-game event

Patch notes game version 0.4.7557

IDLEPUNK - Ghost Link · published 15 Aug 2026, 12:47 UTC · build 24750935

All newsPlayers around this dateRead on Steam

Hello, everyone!

This is a "small" update that fixes several issues from the previous patch and introduces further progression and balance changes.

Core & UI

  • Optimized Auto-Dispatch squad planning and reduced unnecessary full UI re-renders. This should improve responsiveness and reduce stuttering on low-end devices.

  • Fixed several UI elements clipping at sizes above 125%, up to 200%.

  • Moved Archive from Codex to the Quests menu.

  • Added the Contacts screen, which displays story NPCs you have encountered.

Progression & Balance

  • District Accounts now produce Training Dossiers instead of granting raw XP directly.

    Dossiers can be used from an operative's Loadout screen to grant XP to any operative.

    This allows players to deploy their best operatives to District Accounts without feeling that they need to assign low-level units just to level them up.

  • Ever wanted an Enforcer to become a stealth operative? I didn't, but "freedom" has arrived in New Haven:

    Stat distribution is now up to the player. Whenever an operative levels up, they gain a stat point that can be freely assigned to Power, Tech, or Stealth. Stat points can also be reset at any time.

Combat Sim

  • Removed the Experience Drill from Combat Sim. This system is now obsolete because District Accounts produce Training Dossiers that can grant XP to any operative.

  • Added Trait Reconstruction. This new system lets you add new traits to your operatives until they reach their rarity cap, after which existing traits can be rerolled.


    1. N and R operatives can hold a maximum of 2 traits.

    2. SR operatives can hold a maximum of 3 traits.

    3. SSR operatives can hold a maximum of 4 traits.

  • More traits will be added in future updates.

Loadouts

  • Added role tooltips explaining the differences between Enforcer, Grid Daemon, Infiltrator, and Grunt operatives.

  • Fixed certain role effects that were not being applied correctly during missions.

Auto-Dispatch

  • Removed redundant UI elements.

  • Added mission-risk filters, Fill Squad, and LOWEST squad-filling options.

Miscellaneous

  • Expanded the reputation system to 30 levels.

  • Updated several operative portraits.

  • Added two more vocal tracks. As always, individual tracks can be disabled in Settings.

  • Added minor UI and font tweaks.

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