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IDLEPUNK - Ghost LinkNewsHotfix V 0.4.7603
Game update

Hotfix V 0.4.7603

IDLEPUNK - Ghost Link · published 23 Aug 2026, 19:40 UTC · build 24894145

All newsPlayers around this dateRead on Steam

Core

- Added manual backups management in settings and profile selection screen

Loadout

- Added a way to browse previous/next operative while in the gear screen via pressing new UI buttons ( keyboard A,D,Left,Right keys also works )

Inventory

- Added quick-salvage system

players can set up their quick-salvage settings based on Rarity, Gear type, Equip Status.

players can also specify a minimum highest base stat to keep or/and a minimum base total to keep,

protection for enhanced gears and failstack gears is available.

- Added faction tag in inventory

- Made the search field correctly interact with the salvage filtered button

Enhancement:

- Refined material auto selection behavior

Known issues

- some temporary alternate unit-art ended up in the build unintentionally

More from IDLEPUNK - Ghost Link

Other announcements

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In-game event1 Sep 2026Major update preview - bleedingedgetestA note to current players that want to try out the preview This update changes and rebalances many core mechanics. Because these systems interact in complex ways, some parts of the game may feel unusually difficult, too generous, or otherwise unbalanced until more testing and tuning are completed. Before trying the preview, please back up your current save by either clicking "Export" and manual…Community21 Aug 2026Development Update – Mission Rework, Story Plans & Save WarningDevelopment Update – Mission Rework, Story Plans & Save Warning Hello everyone, Just a small development update. I am planning a rework of the game's basic mission loop so that it's easier to expand it into more end-game activities in the future. Given the results of the recent discord poll, I also want to spend more time refining the upcoming storylines instead of simply rushing out an unpolis…In-game event15 Aug 2026Patch notes game version 0.4.7557Hello, everyone! This is a "small" update that fixes several issues from the previous patch and introduces further progression and balance changes. Core & UI · Optimized Auto-Dispatch squad planning and reduced unnecessary full UI re-renders. This should improve responsiveness and reduce stuttering on low-end devices. · Fixed several UI elements clipping at sizes above 125%, up to 200%. · Moved…