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MythOS PlaytestNewsBeta v1.05
Game update

Beta v1.05

MythOS Playtest · published 18 Jul 2026, 22:54 UTC

All newsPlayers around this dateRead on Steam

**World-building**
- Locations now appear where you place them instead of jumping to a random spot.
- Maps now use their correct size, so new locations land in the right place and spread out properly.
- Naming an existing place as an example no longer drags unrelated regions into focus.
- New kingdoms no longer pile up in a corner.

**GM Console**
- The GM Console just runs your commands now — no more story text when you're only creating or editing.
- It now double-checks its own actions before applying them, so commands come out cleaner.

**Creator & Auditor tools**
- The Auditor, Balance Studio, Idea Studio, and world generation are faster and use fewer tokens.
- Fixed a crash when running the Auditor on large painted regions.

**Images**
- Tactical maps now come out flat and top-down instead of tilted, and use your dedicated map art style.
- Fixed generated art picking up unwanted extras (stray text, sky, perspective) it was told to avoid.

More from MythOS Playtest

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