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Dungeon TrailNewsUpdate notes for 1.06
Game update

Update notes for 1.06

Dungeon Trail · published 23 Jun 2026, 00:46 UTC

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Greetings, Guildmasters!

We put together this minor update to address some font display issues and minor graphical quirks, as well as the usual QoL tweaks. We also implemented Steam Rich Presence messages, so your friends can know how far along you are while you play. We hope to implement any relevant changes to the demo as well in preparation for the upcoming Steam Sales.

Your feedback and support has been really important to the game. Thank you all.

Best of luck, guildmasters!

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Game update31 Aug 2026Update notes for 1.07Greetings, Guildmasters! Hope you're having fun! This is just a small update to deal with some minor graphical glitches that were reported to us. Thank you for your support, it always helps. Best of luck, guildmasters!Major update1 Apr 2026First major update! Not an April Fools.Greetings, guildmasters! We have received a lot of feedback from players and we decided to put in some time to address issues people were having with progressing through the game by implementing an interactive Tutorial at the beginning of runs that will teach new players how rerolling, monster skills, Lucky Numbers and TRICKs work. We hope this will make the introduction to the game more of a f…Game update25 Feb 2026Minor bugfixing - v1.04Greetings, guildmasters! This one is just a minor patch to fix a bug resulting from the previous update that could lead to a crash on the Night Market Trick menu. Should be all good for now! Best of luck, guildmasters!