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Astro ColonyNewsAstro Colony - 1.0 Release Date Trailer
In-game event

Astro Colony - 1.0 Release Date Trailer

Astro Colony · published 10 May 2026, 19:56 UTC · build 22352774

All newsPlayers around this dateRead on Steam

Hello, Astro Colony explorers!

After 3.5 years in Early Access, finally the time has come to set the release date!

Thank you, guys, for helping me polish the game during that period and while testing the recent 1.0 experimental version.

With a hundred game improvements, numerous QOL updates, and a minimal number of bugs, I am convinced that this is a good time to release the game!

Release Date Trailer 📽️

Astro Colony comes from Early Access 🚀


The game will be released June 2, 2026, alongside a new update.

Yes, it is only 23 days left!


How to access experimental 1.0

You can still access experimental branch on Steam, use the password testastrorelease in the private beta access code:It will unlock access to the experimental1.0 branch. The savegame will be also possible to take into 1.0 version and to continue.Please share your feedback and let me know what is important for you in the upcoming 1.0 release! https://discord.com/invite/EFzAA3w

Thanks guys so much for support!

Tefel (Terad Games)

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Major update13 Sep 2026MULTIPLAYER EXTRA CAREHey, Colonists! In this major update finally multiplayer gets a proper care with more than 10 additional features that should make it a solid experience from start to finish. There are also some cool changes that are affecting single player as well, so check all changes below! Also, to all the players who left negative reviews because of the multiplayer state, please check it again and see if e…Community19 Aug 2026The multiplayer is getting a major update - testing openHey, Colonists! If you are following our Discord, you probably know that my focus went to improving multiplayer so it\'s fully playable even with a rough Internet connection. I spent the last 3 weeks making every system in the game bulletproof and fully reliable even with 500 ms delay or 25% packages being lost In the post, I want to share progress and let you try it out with a custom branch. T…Game update9 Jul 2026Improvements & fixesHello Colonists! There was a small update today. Please check the the changes below. Water stops crafting when the water tank is full! No more wasting ice cubes! Gas rigs will also stop if there is no capacity in the gas tanks. When a new gas tank is created or gas is consumed, they will resume extraction. Radar no longer requires titanium rods, since titanium is obtained in the further stages…