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Astro ColonyNewsImprovements & fixes
Game update

Improvements & fixes

Astro Colony · published 9 Jul 2026, 17:57 UTC · build 24128121

All newsPlayers around this dateRead on Steam

Hello Colonists!
There was a small update today. Please check the the changes below.Water stops crafting when the water tank is full! No more wasting ice cubes!Gas rigs will also stop if there is no capacity in the gas tanks. When a new gas tank is created or gas is consumed, they will resume extraction.


Radar no longer requires titanium rods, since titanium is obtained in the further stages of the game.

IMPROVEMENTS & FIXES

  • water and gas stops when tank is full

  • specific crash fixed related to navigating bots to "decoration" like wood table

  • localization was updated, so you can find more descriptions and corrected languages, plus the missing translation for vehicle designer was corrected

  • autopilot technology was removed - autopilot itself is now part of navigation

From two previous hotfix updates (last 7 days):

  • fixed asteroid interactions when some solid objects are behind

  • fixed French localization tags

  • fixed crash related to service bots entering some devices

  • recipes not yet revealed can no longer show details

  • fixed missing texture for a big storage

  • fixed triggering visual effects for pipe gates when resources enter/exit

  • fixed some visuals and warehouse resource placement.

  • fixed resources "unknown item" for some not yet revealed

  • item details are now showing questionmarks

  • distance for interactions changed, so it's easier to click far away objects

  • new technology, "iridium collector" was added, and the device is an iridium absorber


Thanks guys so much for your support!
Tefel (Terad Games)

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Major update13 Sep 2026MULTIPLAYER EXTRA CAREHey, Colonists! In this major update finally multiplayer gets a proper care with more than 10 additional features that should make it a solid experience from start to finish. There are also some cool changes that are affecting single player as well, so check all changes below! Also, to all the players who left negative reviews because of the multiplayer state, please check it again and see if e…Community19 Aug 2026The multiplayer is getting a major update - testing openHey, Colonists! If you are following our Discord, you probably know that my focus went to improving multiplayer so it\'s fully playable even with a rough Internet connection. I spent the last 3 weeks making every system in the game bulletproof and fully reliable even with 500 ms delay or 25% packages being lost In the post, I want to share progress and let you try it out with a custom branch. T…In-game event4 Jul 2026Endless crafting is back, new storages, improved interactionsHey Astro Colonists! It's time for another big quality update that I've been preparing for you for the last 2 weeks and ended up publishing at 4am :) There are plenty of new changes, so let's dive in! Endless crafting Yes, the crafting not being interrupted is BACK ! By default, as long as the device has enough resources to craft or resources to mine/pick, it will operate! It's now fully up to…