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Unknown Operations : The Habitus
News
HotFix
Game update
HotFix
Unknown Operations : The Habitus
· published
26 Sep 2026, 09:48 UTC
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Fixed a collision with the physical volume when exiting a vehicle
Fixed an issue where exiting a tilted vehicle would cause the player to rotate
Improved the player's equipment setup for the mission in Level 04
Adjusted the early access table
NPCs who drop weapons will no longer have infinite ammo
Fixed collisions on the stairs in barns
Added the option to disable Nanites (currently, trees will crumble)
Added the option to disable Megalights in the graphics settings
The extra arena level has a mission to destroy an NPC
Captain Pavlik’s in-game model has been fixed (on low settings, his hands will no longer be black, and unnecessary geometry has been removed)
In levels where it isn’t necessary, lighting has been switched to stationary lights and baked lightmaps.
More from Unknown Operations : The Habitus
Other announcements
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Game update
4 Oct 2026
Update 0.3.1.311
Update 0.3.311 focuses on fixing the most pressing issues players encountered during their playthrough. AI & NPC · Adjusted NPC reactions to gunfire and explosions. · Adjusted NPC hit zones. · NPC death states have been split into two types: regular death and silent death for stealth kills. · NPCs that were already dead when loading a saved game will no longer scream again. · Improved NPC line…
Game update
30 Sep 2026
HotFix 0.3.0
Fixed a bug where the inventory could not be closed using the ESC key · Added a feature to save read documents · Added an icon to display unread documents · Fixed a bug where a player drove a vehicle onto an evacuation point and the save was not recorded correctly
Game update
28 Sep 2026
HotFix 0.2.5.9.8
NPC Behavior Adjustments · When knocked down, NPCs should no longer turn toward the player · Adjustment to NPC footstep range · Exposure adjustments in maps · Lumen is no longer set by default in the post-process volume · Replaced the buildings at the train station with new models · Added the option to unlock doors in Level 03