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Pixel Airport Tycoon 3DNewsChange notice 14.9.2026 Update 25
Game update

Change notice 14.9.2026 Update 25

Pixel Airport Tycoon 3D · published 14 Sep 2026, 12:13 UTC · build 25299216

All newsPlayers around this dateRead on Steam

Runway Assignments Reworked

• Runways with assigned parking stands now serve only those stands — for both landings and takeoffs. Parking stands without an assigned runway will only use runways that also have no assignment.

• Aircraft will now only land at parking stands from which they can later reach a valid runway for departure. Aircraft should no longer get stuck at the gate because no suitable runway can be found.

• Departures now strictly follow runway assignments. If the assigned runway is currently full, aircraft will wait instead of switching to an unassigned runway.

• If an aircraft needs to recalculate its route to the runway while taxiing, it will no longer return to its previous parking stand.

• If an aircraft that has already landed no longer has an allowed runway after the assignments have been changed, it will use another runway instead. A notification will appear in the message log.

Red Warning Triangles

• If a parking stand or building has a problem — for example, no valid runway or no connection — a red warning triangle will now appear directly above it. This makes problems easy to spot immediately in both 2D and 3D, even when zoomed far out.

• Hovering over the warning triangle will show the reason in a tooltip.

Help Section Reworked

• The game manual has been completely revised and updated in all languages.

• New sections have been added for all controls, including area building with Shift and Ctrl+Z for undo, building tools and assistance features, camera and user interface, administration with departments and licenses, and night operations.

Outdated information about buildings, prices, contracts, services, and more has been corrected.

More from Pixel Airport Tycoon 3D

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Game update14 Sep 2026Change notice 14.9.2026 Update 24Rain Effects Rain now leaves visible traces: taxiways, runways, roads, and parking stands become wet and darker, and puddles form on the surface. In 3D, the wet ground now reflects light, especially when the sun comes out afterward, until the surface slowly dries again. Rain is also now visibly displayed during thunderstorms. Area Building Aprons, taxiways, and large taxiways can now be built a…Game update13 Sep 2026Update Notes – September 13, 2026 – Update 23Undo and Improved Building Tools Accidentally demolishing something is no longer a big problem: with Ctrl+Z or the new Undo button, you can reverse your last building action — including a dragged road section or moving an object — and you’ll receive a full refund. Demolish , Move , and Undo are now grouped together under the new “Building Tools” button in the toolbar. New Build Menu The toolbar…Game update13 Sep 2026Change notice 13.9.2026 Update 22Tunnels now count as a connection to the city A terminal linked to the road network through a tunnel now counts as connected. Until now it wrongly showed the "not connected to the city" warning