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Left Not RightNews1.1 Update
Major update

1.1 Update

Left Not Right · published 11 Sep 2026, 02:53 UTC

All newsPlayers around this dateRead on Steam

Hello, Lefties and Righties around the world!

We've got some new content for you today.

Specifically: Hard Mode, Perfect Achievements, and Leaderboards!

In Hard Mode, extra objects are activated,

and the overall time limit is also shorter.

And since we now have an 'Officially Hard' mode,

'Officially Easy' and 'Officially Normal' have gotten just a liiiittle easier than before.

Please don't give up!

Leaderboards have been added for each difficulty in every stage.

Compete with Lefties and Righties from around the world based on your clear time.

We've also made a few quality-of-life improvements.

First, you can now navigate the UI using SPACE and ENTER.

(Actually, this was added a little while ago, but we forgot to mention it in the previous announcement.)

We've also added a button to the pause menu so you can change the difficulty mid-game.

Be bold and take on the challenge!

Finally, we've added a 'Resume' feature to Speedrun Mode.

It's not exactly a dramatic change... but hey, it's better than nothing, right?

There were also some minor balance tweaks, such as reducing wall collisions and making QTEs for faster lasers and conveyor belts a little more forgiving.

Thank you, as always!

More from Left Not Right

Other announcements

All news
Game update13 Sep 2026Speedrun Leaderboards AddedYou can now check dedicated leaderboards for Speedrun. Unlike the stage leaderboards, rankings are based on either your completion time or your number of restarts.Game update12 Sep 2026Leaderboard Scrolling & Speedrun UI FixYou can now scroll through stage leaderboards. While this isn't mouse-wheel scrolling, you can move the UI selection and browse the leaderboard up and down. We also fixed an issue where the difficulty could be changed during a Speedrun. Special thanks to Good Samaritan for the helpful report!Game update11 Sep 2026Fixed Speedrun Continue BugA bug causing the previous run's time and restart count to carry over whenever starting a new Speedrun has been fixed. Speedrun clear records are also being saved to the leaderboard, and I'll add the UI and update it as soon as possible!