Server Share now tells you the moment something happens in a group, whether that is someone joining, a session starting, or a host finishing up. Before, these updates could take up to fifteen seconds to come through. Now they are almost instant.
The second big fix is a Palworld bug reported by a user. When a world was passed to the next host, players ended up swapping characters, because of the way Palworld ties a character to whoever is hosting. This is now fixed.
Worlds already affected by this are repaired automatically the next time you host them. If one player somehow ended up with two characters in the same world, Server Share will ask once which one is theirs and fix the world for everyone in the group. Your world folder is backed up before any of this happens.
Also in this update:
Palworld worlds now show their real names instead of a long ID.
The interface scales properly on large and high resolution screens, with a size setting under Settings -> Display.
Join via invite code is easier to find in the sidebar.