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Vangrid PlaytestNewsv0.0.3 Update: Hero Hiring, Desert & City Terrain, Netcode Fixes
Game update

v0.0.3 Update: Hero Hiring, Desert & City Terrain, Netcode Fixes

Vangrid Playtest · published 7 Sep 2026, 02:58 UTC

All newsPlayers around this dateRead on Steam

New Features
- Hero Hiring System: hire dedicated hero units (Assault or Medic archetype) with faster movement speed; they patrol near their post instead of standing completely idle
Desert and city terrain expanded to Conquest and Defend Base: new sidewalk terrain, city block chunk variants, buildings aligned to sidewalks
Added Russian, German, and Turkish localization

Fixes
- Fixed an occasional Forge2D physics engine crash during multiplayer sessions
Fixed multiplayer sync issues with the supply chain and supply crates
Fixed hero logistics units getting stuck idle instead of engaging in combat when no task was available

Thanks to all our Playtest players for the feedback!

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In-game event27 Aug 2026"Logistics: Rescue Under Fire" is now live, replacing "Supply Line Operation"Logistics: Rescue Under Fire is now live, replacing Supply Line Operation This Playtest update swaps "Supply Line Operation" out of the whitelist for "Logistics: Rescue Under Fire" — the new scenario has been through multiple rounds of internal testing and fixes, and is now open to all testers. What's new: • Wounded rescue: carry wounded soldiers to the medical station to save them; you can als…