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Vangrid PlaytestNews"Logistics: Rescue Under Fire" is now live, replacing "Supply Line Operation"
In-game event

"Logistics: Rescue Under Fire" is now live, replacing "Supply Line Operation"

Vangrid Playtest · published 27 Aug 2026, 03:32 UTC · build 24961761

All newsPlayers around this dateRead on Steam

Logistics: Rescue Under Fire is now live, replacing Supply Line Operation

This Playtest update swaps "Supply Line Operation" out of the whitelist for "Logistics: Rescue Under Fire" — the new scenario has been through multiple rounds of internal testing and fixes, and is now open to all testers.

What's new:

• Wounded rescue: carry wounded soldiers to the medical station to save them; you can also hire logistics troops to auto-carry for you

Supply chain buildings (highlights):

• Radar Station: call in airdrops of a specific crate type (ammo / food / medicine / fuel drums, etc.), limited by cooldown and quota

• Mini Fab: produces crates for free, but needs a steady supply of fuel drums to keep running — no fuel, no production

• Hire Station: spend supply vouchers to hire logistics troops or a two-person stretcher team to auto-carry crates and wounded soldiers; also where rescued hostages go to pick up weapons

• Medical Station: carry wounded soldiers here to heal and return to duty; needs a medicine supply, or treatment pauses

• Cargo Pad: a two-way crate staging area for relaying supplies

• Supply Expansion Site: spend vouchers to build new supply outposts on the spot

• Enemy pressure escalation: camp raid squads, elite affix surges, endgame bombing runs and assault waves

• Match conditions (MatchMutators): Logistics: Rescue Under Fire now supports all six random per-match conditions

Known issue:

• There's still an unresolved multiplayer physics crash (mostly triggered by dense enemy death scenes) that we're actively investigating. If you hit a crash while playing, please help us out by reporting what was happening — thank you!

Thanks for playing our Playtest — we'd love to hear your feedback.

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