Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Multiverse DesignerNewsUpdate for September 2026 - Terraforming, New Menus
Game update

Update for September 2026 - Terraforming, New Menus

Multiverse Designer · published 1 Sep 2026, 14:53 UTC

All newsPlayers around this dateRead on Steam

This update brings several changes and additions to Multiverse Designer, including an Unreal Engine update, the new game menu, the first version of the Terraform tool, new character assets, and movement for windmill blades.

Unreal Engine Update
We have updated the Unreal Engine version used by Multiverse Designer. This brings general improvements and keeps the project up to date with the engine.

New Game Menu
The new game menu is finally available. We have already talked about some of the changes coming to the menu, and we also have a video showing how it works and what has changed.

Terraform Tool
The first version of the Terraform tool has been added. It can be used to create and modify rivers, seas, mountains, valleys and many other formations directly in the game.

This is the first release of the tool, so some bugs or unexpected behavior may occur while using it. We will continue improving it based on testing and feedback.

50+ New Character Assets
More than 50 new character assets have been added, covering different types of NPCs and characters, from more traditional settings to sci-fi.

Windmill Movement
Windmill blades now move with the wind. This is currently implemented on windmills, and we are looking into bringing similar movement to other assets in future updates.
More updates and improvements are already in development, so stay tuned to see what comes next.

More from Multiverse Designer

Other announcements

All news
Community22 Apr 2026News AheadHey everyone! Just dropping in to share what’s been going on over the past few weeks with Multiverse Designer . There’s been quite a bit happening behind the scenes, so let’s get straight to it: Migration to Unreal 5.7.4 We’re currently in the process of migrating the project to Unreal 5.7. As expected, this has taken up a fair amount of development time — it’s one of those changes that doesn’t…Game update28 Nov 2025November Update HotfixFixed an issue where guest seat information could be displayed incorrectly in the campaign menu.In-game event27 Nov 2025November Update & New ToolIts time to share the new updates and features we’ve been working since the Early access release. • Tutorial Update Some players pointed out that the intro tutorial felt a little bit confusing, so we went back and reworked it with that in mind. The messages are more direct, and we added images and short clips to make the early steps clearer. • Texture Transfer Tool We added a new tool that lets…