This update brings several changes and additions to Multiverse Designer, including an Unreal Engine update, the new game menu, the first version of the Terraform tool, new character assets, and movement for windmill blades.
Unreal Engine Update
We have updated the Unreal Engine version used by Multiverse Designer. This brings general improvements and keeps the project up to date with the engine.
New Game Menu
The new game menu is finally available. We have already talked about some of the changes coming to the menu, and we also have a video showing how it works and what has changed.
Terraform Tool
The first version of the Terraform tool has been added. It can be used to create and modify rivers, seas, mountains, valleys and many other formations directly in the game.
This is the first release of the tool, so some bugs or unexpected behavior may occur while using it. We will continue improving it based on testing and feedback.
50+ New Character Assets
More than 50 new character assets have been added, covering different types of NPCs and characters, from more traditional settings to sci-fi.
Windmill Movement
Windmill blades now move with the wind. This is currently implemented on windmills, and we are looking into bringing similar movement to other assets in future updates.
More updates and improvements are already in development, so stay tuned to see what comes next.