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ImmaterialAINewsImmaterialAI 6.1.4
In-game event

ImmaterialAI 6.1.4

ImmaterialAI · published 19 Jul 2026, 14:00 UTC · build 24281601

All newsPlayers around this dateRead on Steam

Our 2nd batch of fixes for update 6.1.0 is here- still only on the test branch until we bring 6 to where we want it. Enjoy!

All Users

Fixes

  • Toggling Personal development features in Settings no longer bumps the Settings page off-screen.

  • Opening a node from the pin bar or command palette, going deeper, then back no longer lands on an empty slot, and no longer leaves the node floating over the home grid.

Look & feel

  • New Link lightness override in Settings — draw every link/edge at a lightness you choose (0 = black … 1 = white, hue preserved), across trees, graphs, canvases and the nucleus. A per-canvas value takes precedence; with neither set, the automatic per-skin colour is used.

  • The pinned bar now matches the top bar — same skin-tinted background and blur — with labels and icons readable on every skin.

  • Add forms (and the AI chats) get more height when expanded, closing the dead space at the bottom.

Node details

  • Removed the Created / Updated timestamps (already on the node's box).

  • The node id and its deep link copy buttons now show for everyone, folded into one "Id (copy to clipboard)" widget.


Lite & Plus

Canvas

  • Favorite or focus a canvas straight from its toolbar.

  • Links default even darker on light skins, plus three live per-board sliders in the links palette — Link lightness, Link thickness and Link saturation — each saved with the board; a per-canvas value overrides the global override.

  • Non-highlighted links are a little less transparent, so dimmed relations stay visible.

  • The node's floating action menu now stays a constant on-screen size — it doesn't shrink when you zoom out and never cuts off its last action on a narrow node.

  • Chip labels auto-contrast (dark/light text) to stay readable on any node colour.

  • The per-node layer badge moved to the bottom-right corner.

More from ImmaterialAI

Other announcements

All news
Major update7 Aug 2026ImmaterialAI 6 is LIVEFreeform Canvas boards, a living Nucleus graph, a home page that is a board, a refreshed Task board , a global Ctrl+K search, 50+ rebindable shortcuts, and a whole new season. Free, Lite and Plus all get a free upgrade. Canvas Home (Plus only), Canvases available in Lite too The flagships · Canvas 🔵 Lite & Plus — freeform boards where you place, drag, link and arrange your nodes by hand. · Tas…Community2 Aug 2026ImmaterialAI 6 leaves the test branch NEXT WEEKFreeform Canvas boards, a living Nucleus graph, a home page that is a board, a refreshed Task board , a global Ctrl+K search, 50+ rebindable shortcuts, and a whole new season. in-app footage- Canvas Home (Plus only), Canvases available in Lite too Full updates notes coming with the release NEXT WEEKIn-game event25 Jul 2026ImmaterialAI 6.1.9Good morning family- Today we bring you our last big update on the test branch before we push IAI 6 to everyone. From now on until release it will be only about bugfixes, your feedback counts so feel to reach out about any issues with the release. 🟢 All Users · multiple fixes and QOL changes across multiple features 🔵 Lite & Plus Task board · A cleaner, slicker task board : collapsible Focuse…