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MENACENewsMENACE Hotfix #7
Game update

MENACE Hotfix #7

MENACE · published 16 Jun 2026, 12:35 UTC · build 23758805

All newsPlayers around this dateRead on Steam

Hi All,Hotfix#7 addresses some issues we didn't want to wait until next week to fix.Thank you very much for your bug reports and feedback! :)

Changelog: v0.7.5+19023


  • FIXED In Chinese some missions didn't end properly, when the mission granted Squaddies by an OCI or Strategic Asset
  • FIXED In rare cases mission generation got stuck during 'Gathering Intelligence'
  • FIXED Some missions didn't show the correct numbers in the objective text anymore
  • FIXED Uncommon display setups sometimes caused issues
  • FIXED The install distillery event installed the OCI up to 3 times
  • FIXED Objective 'Save X%' of local forces was not tracked correctly
  • If a destroyed vehicle is rescued by the OCI "Wreckage Recovery Teams", it now has 1 HP so it can be used in the next mission without additional repair. Previously the vehicle had 0 HP and was unusable, which confused some players.

Known Issues
  • AI acts too passively in a number of situations
  • Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens, please whitelist the "GameAssembly.dll" and "Menace.exe".
  • If the game is installed on HDD drives, loading times are bad and barks are delayed.
  • Display mode "Fullscreen" sometimes behaves not as expected, after minimizing the game. Until this is fixed please consider using "Fullscreen Window" instead.

Steam Reviews: Your Feedback Matters


Now that MENACE has entered Early Access, please consider taking a moment to leave a Steam review. Early Access is a collaborative process where your thoughts and feedback matter as patches and content are developed. Even if it's a few sentences about how you feel about MENACE, it'd be a great help to the team.

Community Guides and Resources


Be sure to check out the latest community resources and official guides.

  • The Gate Rippers’ War Manual: This is a mega-compilation of guides that covers the basics of MENACE, how to use stealth, what accessories to pick, how to engage in close-quarters combat, and much more. A must-read for any prospective commander looking to excel in the Wayback.

  • Squad Leaders, a Brief(ish) Overview: A fantastic overview of all the game's current Squad Leaders and what their strengths are.

  • Enemy Almanac: Rogue Army: Knowing your enemy is half the battle. This guide covers the Rogue Army, what their strengths are, and how to fight them effectively.

  • Official Beginner's Guide: If you're brand new to MENACE then check out our official beginner's guide that'll cover all the essentials to prepare you for the frontlines.

  • Official MENACE Wiki: Do you have more questions about MENACE? We have a community-run wiki that has details and information to help you along.

Engage, Explore, and Stay Informed


You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website.

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Community28 Aug 2026MENACE News Roundup at the Hooded Horse August Publisher SaleIt's been a busy couple of months for MENACE. With three new updates and two new Dev Diaries, there has been a ton of recent news and additions to MENACE, including a terrain and OCI rework with supporting Dev Diaries and the newest update, the Alien Update, which revamps and reimagines the Alien enemy faction. Check out the roundup below to catch up on any of this news you may have missed. MEN…Sale21 Aug 2026Save 25% on MENACEMENACE is now 25% off during its Steam Weekend Deal. Lead a strike force against an alien threat in this turn-based tactical RPG from the developers of Battle Brothers. Answer distress calls across different worlds, train and equip infantry, deploy tanks and mechs, and plan and execute missions in detailed turn-based battles.In-game event20 Aug 2026Alien UpdateThe Alien update is now live! Today we bring you some new challenges that will be added to our early game faction, the Alien wildlife. With the new units the Aliens will stay more relevant and challenging beyond the early game into the mid game. Another goal was to add some more units with high point costs as to reduce the amount of units needed to fill up armies. Less units translates into fas…