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Spaceborn AwakeningNewsDemo Update - Patch Notes 0.20.5
In-game event

Demo Update - Patch Notes 0.20.5

Spaceborn Awakening · published 13 Jun 2026, 18:32 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

This is a quick update to highlight some recent changes to the demo build.

This update includes bug fixes, balancing and also addressing some feedback from players who tried the demo recently!

Gameplay

  • Added new Critical Mission type called "Surgical Strike" that introduces elite enemies to hunt down and also appear sooner in the timeline so players can gain access to their second weapon faster.

  • Blast Doors rework: Instead of toggling on/off on a timer, now they activate when the player is close to them and enter a lockdown state where they cannot be interacted again for that duration.

  • Grenade Launcher is now unlocked by default

  • Balanced XP Curve to be more generous at early levels

  • Added Healthbars above important enemies and objectives

  • Story Mode pacing is now improved and reduced instances were the game paused for dialogue

  • Camera is now zoomed out by default

  • General balancing pass on various weapons, enemies and bosses values.

Interface

  • Added new input reminders at the beginning of the game (will be able to toggle off in through settings in a future patch)

  • Improved Combat text to be more visible and less intrusive in late game

Bug Fixes

  • Fixed an issue when launching the game for the first time that it defaulted in windowed mode and in the wrong resolution

More news coming soon,

Stay Tuned!

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