Spaceborn Awakening · published

I know I’ve been a bit quiet lately, but I’ve been head-down working hard to get Spaceborn Awakening ready for launch. Today, I’m thrilled to share a massive milestone with you all, we have an official release date!
To celebrate, I’ve put together a brand-new trailer showcasing the story, action, and bullet-heaven chaos awaiting you:
I’ve completely overhauled the Steam demo based directly on your input. Whether you're diving in for the first time or returning for another run, here’s a preview of what’s updated:
Overhauled Player Progression: Deepened mechanics so you can craft wilder builds and scale your power more satisfyingly.
QoL Improvements: Smoother controls, re-balanced HUD elements, and performance tweaks across the board.
Teaser Content: A sneak peek at new weapon synergies, class abilities and tougher enemy variants heading your way in November.
Seriously, this update wouldn't exist without you. To everyone who logged bug reports, shared feedback on balance, or playtested early builds, thank you. Your insights have directly shaped active development, and having such feedback makes all the solo-dev grind completely worth it.