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TetherGeistNewsTetherGeist is Out Now!
Steam news

TetherGeist is Out Now!

TetherGeist · published 7 May 2026, 17:02 UTC

All newsPlayers around this dateRead on Steam

Hello friends!

Jordan, Noah, and Rae here to give you some exciting news.

TetherGeist is available now on PC and Nintendo Switch (also Nintendo Switch 2 compatible)!

With the day finally here, we're a bit at a loss for words; just filled with overwhelming gratitude for all of you and the immense support we've received along the way. TetherGeist is a true labor of love and we're just so excited for you to finally be able to play it!

Alongside the Standard Edition, TetherGeist will have a Supporter Edition and Deluxe Edition, which include the full soundtrack and a digital art book.

Thank you so much for all your support of TetherGeist and our team through development. We really hope you enjoy the full game. If you have a moment, we would greatly appreciate a review on Steam. Your review means a lot to a small team like us!

All the best,

Jordan, Noah & Rae

O & Co. Games | Out of Space Games

___ Play TetherGeist Today:

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Game update23 May 2026v1.0.8 Minor FixesRedesigned input detection and execution on blue pipes in Chapter 5.3 to be more responsive to player expectations. · Recolored the damage vines in Chapter 5 to have better contrast and improve readability. · Fixed issue where words at the end of a line in cinematic dialogue boxes would jump to the next line midway through spelling them out. · Fixed "skip cutscene" logic when meeting Yupa at th…Game update13 May 2026v1.0.7 Minor FixesFixed issues in chapter 3-2 and chapter 4-3 where subsection red atropa counts in the overworld were incorrectly referencing the wrong atropa IDs. · In addition to the interact button, "up" can now also be used to interact with NPCs and doors, including up on the left controller analog stick. · Objects that spawn instances (e.g. chapter 2 toxic plumes, chapter 5 lava fish, chapter 7 lasers, etc…Esports9 May 2026Developer Playthrough (Soft Speedrun)I'm playing through the entirety of TetherGeist! (And casually seeing if I can beat the current speedrun World Record). I'll be sharing my own commentary along the way, talking about design decisions, mechanics, and story points!