Changes
- Adjusted camera level to better match with Diann's canonical height
- Moved Memory Loader closer to the portal and added blows and whistles to it
- Adjusted L-30's pathpoints to match the Memory Loader's new location
- Nerderite Hammer now creates Toolkit at the artifact's position instead of the player's position
Misc
- Added couple of new UI animations to Upgrade/Deviance cards
- Added missing shadows from the first person weapon models
- Added a liquid shader for liquids
- Added a special shader for destructibles and removed their outlines. Destructibles now periodically glint with piss yellow
- Adjusted Ice Mines wall texture to be less noisy
- Adjusted Driller's generator to be more visible
- Adjusted Driller's generator spawn conditions to be more precise
- Adjusted Storekeeper's dithering distance
Bug Fixes
- Fixed Steam Cloud - your progress is now properly saved.
- Fixed class ability UI breaking on weapon swap
- Fixed class related resources and passives not properly resetting when starting a run
- Fixed an ability to gain insanity point from practice golems
- Fixed an issue where bosses would ignore certain conditions for attacks