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ATMOS PlaytestNewsOctober 10, 2026 (1.0.99)
Game update

October 10, 2026 (1.0.99)

ATMOS Playtest · published 10 Oct 2026, 21:02 UTC

All newsPlayers around this dateRead on Steam

Changes
- Adjusted camera level to better match with Diann's canonical height
- Moved Memory Loader closer to the portal and added blows and whistles to it
- Adjusted L-30's pathpoints to match the Memory Loader's new location
- Nerderite Hammer now creates Toolkit at the artifact's position instead of the player's position

Misc
- Added couple of new UI animations to Upgrade/Deviance cards
- Added missing shadows from the first person weapon models
- Added a liquid shader for liquids
- Added a special shader for destructibles and removed their outlines. Destructibles now periodically glint with piss yellow
- Adjusted Ice Mines wall texture to be less noisy
- Adjusted Driller's generator to be more visible
- Adjusted Driller's generator spawn conditions to be more precise
- Adjusted Storekeeper's dithering distance

Bug Fixes
- Fixed Steam Cloud - your progress is now properly saved.
- Fixed class ability UI breaking on weapon swap
- Fixed class related resources and passives not properly resetting when starting a run
- Fixed an ability to gain insanity point from practice golems
- Fixed an issue where bosses would ignore certain conditions for attacks

More from ATMOS Playtest

Other announcements

All news
Game update11 Oct 2026October 11, 2026 (1.0.101)Changes - Introduced :shield: Protector set with a standard amount of items Moved couple of Generic items to this set, such as Pearly Pear and Tree Parasite - Broken Hose: buffed base chance from 5%[10%] to 10%[20%]. Bug Fixes - Fixed the wood texture in the Hub area - Fixed an issue where Broken Hose didn't stack it's proc chance properly - Fixed couple of misplaced objects in Ice MinesGame update5 Oct 2026October 5, 2026 (1.0.90)Changes - Nerfed Laserpoint upgrade for Revolting Revolver: now only grants up to 2x damage *(prev: 3x)* Too strong, too strong. Needed nerf, ooh, needed nerf it did. And nerfed it got. - Extended ALL melee attacks reach by approximately 100%. - Effects that require a specific skill to be used are no longer get activated as soon as the button is pressed. Instead each class has their own trigger…Game update3 Oct 2026October 3, 2026 #2NEW - Toolkit no longer requires having at least two level 1 chain upgrades before showing singletons or level 2-3 chain upgrades. This allows you to get Laserpoint, Zone Denial, Condensed Energy and other singleton upgrades from the start. It does make getting a desired chain starter a bit harder though. - Updated couple of locals from the English translation - Updated the logo in the main men…