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ATMOS PlaytestNewsOctober 5, 2026 (1.0.90)
Game update

October 5, 2026 (1.0.90)

ATMOS Playtest · published 5 Oct 2026, 18:02 UTC

All newsPlayers around this dateRead on Steam

Changes
- Nerfed Laserpoint upgrade for Revolting Revolver: now only grants up to 2x damage *(prev: 3x)*
Too strong, too strong. Needed nerf, ooh, needed nerf it did. And nerfed it got.

- Extended ALL melee attacks reach by approximately 100%.
- Effects that require a specific skill to be used are no longer get activated as soon as the button is pressed. Instead each class has their own triggers.
List includes:
- Laserpoint on release
- Duplex Barrel on both shots
- Eagle Punch and Tiger Pounce on release
- Hot Shot on shooting the projectile

Bug Fixes
- Fixed melee attacks counting towards Projectile damage instead of Melee
- Fixed enemies passing through level geometry when affected by knocback forces
- Fixed projectiles and melee attacks hitting enemies behind obstacles, walls, ground, etc.
- Fixed pillars in certain Sewers Rooms which allowed enemies to just pass through them
- Fixed Chilled effect incorrectly showing the buff duration in the UI

More from ATMOS Playtest

Other announcements

All news
Game update22 Oct 2026October 23, 2026 (1.0.112)- All charged-based abilities now scale with Charge Speed stat. This includes: - Eagle Punch - Tiger Pounce - Laserpoint (Revolting Revolver) - Duplex Barrel - Hotshot Demo will not have the items that provide this stat bonus, so its essentially a NERF to Laserpoint and Duplex Barrel, since the other 3 abilities didn't scale with Attack Speed before. - Changed several player-friendly projectile…Game update20 Oct 2026October 20, 2026 (1.0.111)- Added missing rope physics to Brawler's Chain Snare (Q) - Fixed an issue where abilities didn't have specific types assigned to them - Fixed missing dissolve effect from hitscan beams - Fixed a lot of artifact trigger conditions that weren't working before - Fixed Fire Rune not working - Minor fixes all over the placeGame update16 Oct 2026October 17, 2026 (1.0.104)Class Changes: - Engineer's Window Maker Nerfed: Base Damage 20 (100) -> 18 (90) - Engineer's Boltgun Nerfed: Base Damage 75 -> 70 - Brawler's Searing Plunge Buffed: Max Damage 175 -> 235, Max Absorption 90 -> 120 Artifact Changes: - Super Cancer: Reduces HP cost from 5% -> 3%. It's now possible to fully restore lost HP at base level. Upgrade gives 20% extra healing, providing you collect cells…