Redesigned layout: all 7 branches (Economy, Combat, Progress, Mobility, Ascendant, Market, Mineral Tiers) now radiate from the center at fixed, evenly spaced angles with clean right-angle connectors — no more crossed or overlapping lines.
Buying and refunding a level now animate properly: the connecting line brightens and thickens in place, and refunding a level (right-click) fades it back down instead of an instant cut.
Fixed: a fully maxed-out upgrade could still look dim/faded. Maxed upgrades now always show at full brightness.
Fixed: the root node shared the same color as the Economy branch. It now has its own distinct color.
New: Queue Your Prestige Purchases
While previewing the tree (before confirming), clicking an upgrade now marks it for purchase instead of refusing — build your whole shopping list before committing to the reset.
Confirming "Prestige" with a queued list plays a full animated sequence: PP orbs fly from the counter to each chosen upgrade, landing with a bounce and a spark, followed by a zoom/shake flourish and a fade back into the game.
Skip the queue entirely and it works exactly like before — pick upgrades one at a time on the distribution screen after resetting.
New: Report a Bug
New "Report Bug" button in the ESC menu — write what happened and optionally attach a screenshot.
Attaching a screenshot is fully optional: paste one from your clipboard with a button or Ctrl+V.
Reports go straight to us — thanks for helping make the game better!