
Hello everyone,
I closed the playtest after this one week since I got a lot of feedback from everyone who played the game. But don't worry! I'm planning to improve the game and come back with a new public playtest in hopefully a month or two at most, with also more content since I'm getting close to a demo release. So stay tuned!
Unsurprisingly I got mixed feedback about what everyone liked about the game. I was expecting this since the game is made of gameloops that usually aren't paired together (job simulator and dungeon crawling). Every single player had a different answer, which was something that worried me before the playtest. I was worried that nobody would find the game fun because there was a part they didn't like as much as the rest. However, I noticed how most left very positive comments, which makes me glad and hopeful that if I keep polishing the mechanics this may actually become a game everyone can enjoy.
I've been posting updates about the development of Under Potion Influence on my Discord Server, if that's something that may interest you feel free to join!
Thanks to everyone who played!