
Hello everyone!
This is the second public playtest for Under Potion Influence. After the last one, I made sure to address all the feedback I received, and I'm now ready to share this latest build. This should also represent the level of quality I am aiming for the full release.
I am not sure how long I will keep this playtest available for. Like always, expect a one week window, but I may stretch it based on feedback and players' interest.
If you want to help me improve the game, you can share your feedback at the form linked at the end. This time, I also ask of you to please opt-in to data collection. There is no personal data collected, but only gameplay events triggered and the result of potion evaluations. I made sure to state it in the game as well, so I hope you will opt-in so that I have a clearer idea of what are the bottlenecks.
Thanks again to everyone who gives the game a try. Have fun labelling potions!
Links:
Feedback Form
Bug Report
Discord Server