HOTFIX – ATTRIBUTE & BALANCE UPDATE
Thank you for your feedback! This hotfix improves character attributes, movement, targeting, progression, and boss balance.
Attributes
- Every attribute point now provides an immediate benefit.
- STR: +1 Maximum Shield per point.
- DEX: +0.02 Movement Speed per point.
- PER: +0.5% Critical Hit Chance per point.
- VIT: +2 Maximum Health per point.
- Removed the previous system that required reaching five points before receiving a bonus.
- Full statistics of locked characters are now visible before unlocking them.
Movement and combat
- Increased the base movement speed of all characters from 2.0 to 2.2.
- Ranged weapons now prioritize enemies standing dangerously close to the player.
- Slightly increased the movement speed of the Demon Guardian and Dragon Guardian.
- Increased the movement speed of the Demon Lord appearing at the 5-minute mark from 1.9 to 2.0.
Shrines and corruption
- Shrine cards now display the exact increase in damage taken caused by Corruption.
- The additional damage taken is now highlighted in red for better visibility.
Meta progression
- Reduced the cost of permanent upgrades.
- Improved upgrade descriptions to make their effects and progression clearer.
Thank you for playing Huntervania and sharing your reviews and suggestions. More improvements are on the way—let the hunt continue!