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Manasworn PlaytestNewsManasworn Playtest Patch 1.16.0
Game update

Manasworn Playtest Patch 1.16.0

Manasworn Playtest · published 9 Oct 2026, 18:38 UTC

All newsPlayers around this dateRead on Steam

Progress is not reset.

Experience
- Every kill now drops golden souls. They fill a new gold bar under your mana, and a full bar gives one more Mana Power. Elites drop many more, bosses the most.
- The first bars fill in a few fights; each one after takes a little longer. A Mana Power stone keeps your bar's progress.
- Sparks fly off the bar as it fills, and a shower when it gives a level.
- To match the extra power, Ascent, Dungeon and Horde start at level 70 instead of 50, and campaign enemies get a little tougher zone by zone.

First play
- A class's first solo game opens with a short taste of the endgame: a full build, one lesson per room, and a meeting with the Master.

Fixes
- The Tollkeeper in the East Road cellar has half the health and deals a third less damage.
- Enemy arrows and spells no longer fly through big rocks, statues, walls, trees and shrines.

More from Manasworn Playtest

Other announcements

All news
Game update13 Oct 2026Manasworn Patch Notes 1.18.0Progress is not reset Characters - Up to 10 characters, several per class, each with its own Mana Power and campaign. - Ascent, Dungeon, Horde and Demon Battles open per character after Act V. Endgame - Campaign+ and Demon Battles+: replay at double strength, endlessly. Two new leaderboards. - Unstable Conduits drop anywhere. Spend one at the Dungeon or Horde portal for random modifiers and mor…Game update10 Oct 2026Manasworn Playtest Patch 1.17.0Progress is not reset. Quests - Golden ? marks on the minimap and big map show quest givers with something for you, then a quest's targets once you take it, even where you have not explored yet. - A crypt quest giver whose task you finished now waits outside the crypt to pay you. - The Hooded Figure now clearly asks you to defend him. Controller - Hold the dash button to keep dashing. - Auto-ai…Game update8 Oct 2026Manasworn Playtest Patch 1.15.1Scaling balance patch. Progress is not reset. Ascent, Dungeon and Horde - These modes open after the campaign, so they now start where a finished campaign leaves you: level 1 plays like the old level 50. - Dungeon and Horde tiers now match the Ascent: tier 3 plays like Ascent levels 21 to 30, from the town or from a red portal. Bosses - Boss health no longer runs into the billions. Deep bosses…