Patch Notes • Version 0.50.02August 29, 2026
- Added new filter options to the Supply Depot inventory screen: Rarity, Module Type, and Set Effect.
- The Module Type and Set Effect filters only appear while viewing the Equipment Modules tab, since they don't apply to other item types.
- Filters can be combined with the existing item category tabs (Everything / Item Cache / Equipment Modules / Crafting Materials) to help narrow down exactly what you're looking for.
- Adjusted the display area of the Inventory to see more items at once.
Crafting
- Fixed a bug where crafting the same module multiple times in a row would consume more Module Cores than intended, with the cost increasing each time.
- Fixed an issue where repeatedly allocating materials to the same crafting requirement could cause materials to be over-counted.
- Fixed a bug where Datapoints were not updating correctly after crafting a module in the Crafting screen.
Supply Depot
- Fixed a bug where the inventory would stop displaying items after the 200th slot, even though inventory capacity is 300. All owned items now display correctly.
Battle
- Fixed a bug where a turret's repair cost would freeze after opening its repair menu once, no longer updating even as the turret took further damage.
- Fixed an issue where battle effect status icons could be visually blocked by their stack-count numbers. Icons have been slightly enlarged for better clarity
Endless Mode (Iron Escalation and Unending Directive)
- Fixed a bug where Hero XP, Datapoints, and Item Cache rewards earned from Circuit Effects during an Endless Mode run could be lost if the player exited or retried the level from the Pause Menu instead of using the results screen's Continue/Retry buttons.
- Fixed an issue where using Retry or Exit Mission from the Pause Menu during an Endless Mode run would not properly bring up the rewards screen.
- Fixed a display bug in the Workshop where the notifications panel could appear behind other UI elements.
- Increased the size of the Quick Item Recycle checkbox in the Staging Area inventory and made its entire item slot clickable, along with a clearer recycle icon, for easier selection.
Old Quick Recycle Selection:
New:
- Fixed an issue in the Workshop and Staging Area where the module selection list would not reset its scroll position when switching between module slots, which could make available modules look missing.
— End of Patch Notes v0.05.02 —
- All Bug Fixes, UI/UX Enhancements and QoL updates in the Early Access version has been rolled out to the Demo version as well.
- This includes the Widescreen and Ultra-widescreen display resolution fix.
- Level content for the demo remains the same as before (first 3 levels).