Bug fixes:
- prevent minigun drones from flying outside the map causing a softlock during a floor
- fixed bug that was giving weapons held at max range extra knockback and throw velocity
- added a minimum strength to weapon collisions to minimize weapons getting stuck inside each other
Balance changes:
- retries now cost 100 + (10 * current floor) blood
- gain a free retry when completing a floor on the last remaining retry
- buffed sword slash boost by 25%
- nerfed spear stats a tiny bit
Changes to unarmed combat:
- unarmed now alternates left and right punches
- hold click to charge up a punch for greater knockback
- fully charged punches 1-shot humanoid units and receive no knockback
Controls:
- added control for mouse radius scale