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KILLSEC PlaytestNewsChangelog for KILLSEC 0.2.9
Game update

Changelog for KILLSEC 0.2.9

KILLSEC Playtest · published 12 Sep 2026, 01:50 UTC

All newsPlayers around this dateRead on Steam

Added content
- added Vibranium item
- added Ascension 7
- new endless progress HUD

Changes to make long endless runs more engaging and stable:
- Martyrdom only triggers on melee/thrown kills
- explosion shrapnel cant trigger Bullet Heaven duplication
- reduce max stacks on Ricochet, Bullet Heaven, Super Hotline
- reduce bullet max flight time

Balance changes
- max retries set to 3
- Ascension 0 minimum speed increased back to 0.25
- reduce time to max charge punch
- breakable doors take max 3 hits to break

Bugfixes and tweaks
- fixed bug causing explosion shrapnel to fly way too far
- fixed Bullet Heaven duplications moving the wrong way (rockets)
- cap speed of Pinball Wizard bounces

More from KILLSEC Playtest

Other announcements

All news
Game update14 Sep 2026Changelog for KILLSEC 0.2.10- sword and shield changed to make the left click ability more important, and hopefully easier to use for new players - spear range nerfed slightly - nerf Vibranium - item reset behavior is more consistent - new bullet trails with improved performance - improve performance of logging systems - better visibility on some Endless mode HUD elements - new music player interface to prepare for built…Game update10 Sep 2026Changelog for KILLSEC 0.2.8- linux builds now target glibc 2.31 for improved compatibility - tweak enemy spears, drone knockback physics, weapon collision, unarmed combat - make ascension 0 easier - update Lurcher skin and descriptionGame update5 Sep 2026Changelog for KILLSEC 0.2.7- fix camera shaking bug when game is rendering at a low framerate - nerf enemy synths