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War SelectionNewsInterface and Combat Range Improvements
Game update

Interface and Combat Range Improvements

War Selection · published 26 Aug 2026, 19:08 UTC · build 24955381

All newsPlayers around this dateRead on Steam

General

  • The effect radius of an aura is now displayed for the selected unit
  • Selected aircraft icons now show their state: servicing, ready for takeoff, carrying out a mission, or returning to the airfield
  • Improved wheeled vehicle animations: wheels now turn with the vehicle and straighten when the turn is complete
  • A warning is now displayed when a replay desynchronizes from the original match

Bug Fixes

  • Reworked distance calculations for elongated units: attacks, targeting, pursuit, and interactions now account for the hull's actual position instead of its bounding circle
  • Shots at long ships and other elongated targets could be aimed beside the hull
  • Units could immediately drop an elongated target detected at the edge of their aggression range
  • The selection box could stop moving or remain on screen if the cursor entered the construction panel during selection
  • The cancel matchmaking button could remain disabled
  • After failing to join a match, the reconnect prompt could block the menu for up to two hours
  • After players left a custom room, the player's own slot could be identified incorrectly, causing kick buttons and faction selection to apply to another player
  • The selected unit's stats panel did not update after gaining or losing an aura or another effect
  • The match interface could stop updating when unit type data was temporarily incomplete
  • Some attack commands could trigger a game script error due to an empty entry in the unit data
  • The warning window for chat messages could cause the game to close
  • The chat warning window appeared editable, was difficult to read, and did not show the replay code for the relevant match
  • After a temporary service failure, the friends list could remain empty until the game was restarted
  • A game script loading error could incorrectly report corrupted game files instead of the actual cause
More from War Selection

Other announcements

All news
In-game event10 Sep 2026Graphics, Movement and PerformanceGeneral · Vehicles, siege weapons and some ships can now move in reverse, automatically choosing the quickest route while accounting for turns · Optimized pathfinding and target selection, the game’s most demanding algorithms · Solo players can now queue for team matches of any size; the option to search only for large matches remains available · Added notifications for battles outside the came…Game update31 Aug 2026Network Matches and Bug FixesGeneral · Network match response is now 2 ms faster · Melee units that slow cavalry now distribute their attacks more effectively among targets that have not yet been slowed · Armageddon mode has been completely removed from the game Bug Fixes · If the store failed to load, the game could remain locked in the menu; you can now continue playing, and purchases will become available once loading i…Game update29 Aug 2026Special Attacks ReworkedGeneral · Saboteur bomb planting reworked: mark a spot and the Saboteur walks over and plants the bomb right there instead of under itself, then pulls back to a safe distance unless you give it another order. With several Saboteurs selected, the button shows how many bombs are ready and the closest unit with a ready bomb carries out the order · Paratrooper drops from the Bomber Ca.3 and Bomber…