
Gameplay: The game will now automatically deliver the Flag Quest decoration reward to your Mailbox if you happen to miss it during the quest
UI: Added a new notification alert that pops up when a GoBakso order has been successfully delivered
Audio: Added the missing kicking sound effects for Sasa
UI: Added specific food icon indicators to all seed items (such as the Bakso logo for Bakso seeds) to make them easily distinguishable in the inventory
UI: Adjusted the UI Canvas slightly forward to improve general visibility
UI: Tweaked the alignment of the Bird Data text and the close button for a cleaner layout
Visuals: Improved Sasa's visual effects and animations when she is actively repelling obstacles
Gameplay: Fixed a critical bug causing Crackers (Kerupuk) to not sell at all, which blocked players from leveling up
Gameplay: Fixed an issue where obstacles and ghosts (Kuntilanak, Tuyul, Bombi, Thief) spawned entirely too rarely or stopped spawning altogether at max rank
Gameplay: Fixed the opposite spawn bug where a massive group of ghosts and obstacles would spawn simultaneously before the shop was even opened
Gameplay: Fixed a critical bug where the premium Bakso Ride (Wahana Bakso) stopped generating crystals because NPCs failed to interact with it
Gameplay: Fixed an exploit where Sasa's special obstacle-repelling abilities would activate before she was actually paid her salary
Gameplay: Fixed an issue where tool upgrades were completely missing or inaccessible
Gameplay: Fixed a bug where watered plants would lose their watered status after relogging
NPC: Fixed a severe pathfinding issue where Eliga would pace erratically at the side door until she teleported, causing waiting customers to leave
NPC: Fixed multiple bugs causing Eliga to get stuck or freeze after delivering food to GoBakso drivers, delivering to regular customers, or when the player tried to assist her
NPC: Fixed Eliga's GoBakso order prioritization logic so she no longer ignores newer orders when they pile up
NPC: Fixed a major bug where server staff would follow departing GoBakso drivers and get permanently stuck outside the map boundary
NPC: Fixed a bug where Sasa ignored the Pyromaniac Lady and Arsonist Kid obstacles
NPC: Fixed a bug where Sasa would continue kicking obstacle NPCs even after they were already defeated
NPC: Fixed Sasa's idle behavior so she now correctly faces the store and holds her protest board when she is unpaid
NPC: Fixed a bug causing two Rabas character models to appear at the same time during the final dialogue sequence
NPC: Fixed a visual glitch where GoBakso drivers would play a running animation while a fire was occurring
System: Fixed a severe stability issue that caused the game to crash or force close every few minutes on certain Android devices
System: Fixed a bug where the "Pretty Pretty Cosmetics" achievement failed to unlock after collecting all the required clothing
System: Fixed an issue where the "Effects" graphics toggle failed to save if the Graphic Settings were set to Custom
Map: Fixed clipping wall geometry at the balcony entrance
Map: Fixed the top of the Monas monument clipping through the roof of the ball toss mini-game
Visuals: Fixed a visual physics bug where cooking ingredients would spill or glitch outside of their storage boxes
Visuals: Fixed weather particle effects clipping through the Kopdes building and the two Easter Egg buildings near the Thrift Shop and Kimia Karma
Visuals: Fixed a mismatched texture on the balcony fence that incorrectly copied the adjacent pillar's color
Visuals: Fixed a Level of Detail (LOD) issue where the Gnanet gas-filling text appeared empty from a distance
UI: Fixed a bug where inputted bird names would disappear from the text bar after exiting and re-entering the input menu
UI: Fixed a default UI layout issue where the interaction buttons overlapped on mobile screens, preventing players from taking water from the faucet
UI: Fixed a bug where the "Has Watered" pop-up failed to appear when attempting to water soil that was already wet
UI: Fixed a UI layering issue where the line on the plant canvas disappeared behind the green bar on Day 2
UI: Fixed a "key not found" error that occurred when interacting with the water faucet while holding items other than the watering can
Quest: Fixed a bug where the inventory full checker for quest rewards triggered incorrectly based on previous Flag Quest interactions