
Added
Audio: Added missing sound effects when Bip Bip delivers stock items to machines
Audio: Added a "Duck" error SFX when attempting to unlock the Drink feature without enough materials
Changed
Gameplay: Lowered requirement counts for fan achievements to better match obstacle spawn rates
UI: Relocated tutorial text overlays to the bottom of the screen to eliminate visual clutter
UI: Removed the header text on the insufficient ticket pop-up in Wheel of Fortune
Fixed
Gameplay: Fixed an issue where controls became unresponsive after watering plants
Gameplay: Fixed a bug where players could not pick up the fridge due to a false "in-use by staff" status
Gameplay: Fixed a bug where recovered items placed back in the shop vanished upon saving and reloading
Gameplay: Fixed an exploit where marketing rental durations failed to decrease after restarting the game app
Gameplay: Fixed an issue where specific items could not be placed inside warehouse storage
Gameplay: Fixed interaction blocking issues with duck statues and adjusted their interaction triggers
Gameplay: Fixed floating stolen items (bowls and ingredients) remaining suspended above defeated thieves until corpses despawned
Gameplay: Fixed a bug where items placed near cabinets became un-interactable after tables were placed nearby
NPC: Fixed a bug where Sasa moved too slowly to intercept fleeing unpaid customers
NPC: Fixed a bug where Eliga stopped working and ignored piled-up orders
NPC: Fixed Gnanet's restock behavior failing to consistently fill drinks into the fridge
NPC: Fixed a glitch where Laez remained stuck in a protest state inside the store after reloading from the main menu
NPC: Fixed overlapping staff models by spreading out staff protest spawn points
NPC: Fixed Sorob freezing during protest animations
NPC: Fixed Gnanet's drink restock animation so the box properly displays as open when depositing items
NPC: Fixed Hadniw floating above chairs when seated
NPC: Fixed NPC feet clipping through the ground during rain events near the Rayamana store
Quest: Fixed quest guidance instructions failing to display after advancing to the next in-game day
Quest: Fixed completed quest motorcycles remaining visible in the scene
Visuals: Added the missing highlight outline when picking up Bombi's bomb
Visuals: Fixed Level of Detail (LOD) issues causing cracker items to vanish at medium distances
Visuals: Fixed incorrect skybox and building reflections appearing on fridge glass
Visuals: Fixed skybox rendering and culling glitches when rotating the camera while holding items
Visuals: Fixed floating ward assets remaining in the air after completing side quests
Visuals: Fixed the ranged club crosshair remaining visible during cutscenes
Visuals: Fixed seed icons disappearing when items were thrown
Visuals: Fixed visual glitches on Laundry and Napos redeem code posters
Visuals: Fixed interior warehouse floor paint showing through exterior walls
Map: Moved the Habat redeem code prompt forward to prevent overlapping colliders with mini-games
Map: Fixed terrain holes near the gas station and gaps on the road leading to the graveyard
Map: Fixed wall geometry overflowing near the graveyard tire swing
Map: Fixed missing or black textures on houses near the playground area
Map: Fixed glitching grass geometry across various map areas
UI: Fixed a GUI overlap issue caused by pressing the fishing button and tool buttons at the same time
UI: Fixed icon layering issues in the Rank Bundle menu where material and crystal icons overlapped
UI: Fixed error codes appearing in notifications during fridge restock failures
Localization: Fixed missing localization key string <ui-minishop-popup-shelf-full> on the Mini Shop full shelf pop-up
Localization: Fixed login prompts staying in English when Indonesian language was selected
Localization: Fixed capitalization typo on localized text strings