Round start: Rounds now start with a minimum of 2 players.
MTF spawn queue: Set the ratio to 40% Lieutenant / 60% Private.
Body mechanics: Human bodies now despawn on the server.
Death information: Added a killed by reason notification.
HCZ pipes: Now activate for 35 seconds.
Replication: Elevators now correctly replicate when joining an ongoing match.
Localization: Added German, Spanish, and Russian languages.
SCP-173: Limited the maximum number of simultaneous kills. Fixed killing through walls and collisions on the surface.
SCP-034: Increased use time, added the ability to cut dead bodies, and changed the progress bar. Fixed incorrect info displaying for other players.
SCP-939: Players in close range are now visible. Added new sounds.
SCP-1048: Disabled switching while in the elevator. Added new sounds.
SCP-049: Enforced a minimum 15-second body despawn timer and removed debug text.
SCP-966: Fixed dying in lcz_reactor and fixed the whisper ability.
SCP-096: Added idle sound.
SCP UI: Added a widget indicating the number of remaining targets to eliminate.
LCZ Rework: Remade LCZ_Curve_Office, LCZ_StorageUp, and LCZ_Toilets rooms.
Collisions & Locations: Fixed collisions in EZ, adjusted collisions around SCP-914, and fixed a spot on the surface where players could get stuck.
Weapons: Reduced UMP recoil and adjusted the Micro Reflex Sight.
UI: Added a new health bar, colors to the server name and rules, and clickable links in server rules.
Audio: New grenade and spawn sounds, plus fixes to the end effect and sound in HCZ_TRoom.
Commands: Added broadcast and removeitems commands.
Admin Tools: Added an admin kill feed widget and TeamKill notifications.
Fixed network replication issues for destroyed doors and the HCZ_T Steam station.
Fixed an issue with incorrect Lieutenant spawning.
Fixed a bug where the camera would jump randomly while spectating other players.