LCZ Rework, New Languages, and Balance Tweaks

SCP: ReEnter · build 24697225 · published

On SteamNotes only · this build shipped before we watched the app

Patch Notes 1.0.5

New Features and Gameplay

  • Round start: Rounds now start with a minimum of 2 players.

  • MTF spawn queue: Set the ratio to 40% Lieutenant / 60% Private.

  • Body mechanics: Human bodies now despawn on the server.

  • Death information: Added a killed by reason notification.

  • HCZ pipes: Now activate for 35 seconds.

  • Replication: Elevators now correctly replicate when joining an ongoing match.

  • Localization: Added German, Spanish, and Russian languages.

SCP Balance and Fixes

  • SCP-173: Limited the maximum number of simultaneous kills. Fixed killing through walls and collisions on the surface.

  • SCP-034: Increased use time, added the ability to cut dead bodies, and changed the progress bar. Fixed incorrect info displaying for other players.

  • SCP-939: Players in close range are now visible. Added new sounds.

  • SCP-1048: Disabled switching while in the elevator. Added new sounds.

  • SCP-049: Enforced a minimum 15-second body despawn timer and removed debug text.

  • SCP-966: Fixed dying in lcz_reactor and fixed the whisper ability.

  • SCP-096: Added idle sound.

  • SCP UI: Added a widget indicating the number of remaining targets to eliminate.

Map and Weapon Balance

  • LCZ Rework: Remade LCZ_Curve_Office, LCZ_StorageUp, and LCZ_Toilets rooms.

  • Collisions & Locations: Fixed collisions in EZ, adjusted collisions around SCP-914, and fixed a spot on the surface where players could get stuck.

  • Weapons: Reduced UMP recoil and adjusted the Micro Reflex Sight.

UI and Audio

  • UI: Added a new health bar, colors to the server name and rules, and clickable links in server rules.

  • Audio: New grenade and spawn sounds, plus fixes to the end effect and sound in HCZ_TRoom.

Administration and Logs

  • Commands: Added broadcast and removeitems commands.

  • Admin Tools: Added an admin kill feed widget and TeamKill notifications.

Bug Fixes

  • Fixed network replication issues for destroyed doors and the HCZ_T Steam station.

  • Fixed an issue with incorrect Lieutenant spawning.

  • Fixed a bug where the camera would jump randomly while spectating other players.