D1AL-ogue · published

Hello Mechanics,
It has already been three months since [D1AL-ogue] was released. Even though some time has passed since the launch, we are incredibly grateful that so many players still consistently enjoy our game and visit Chroma City. Your continuous support is our greatest driving force. To repay your wonderful love, we will continue to do our absolute best.
We are excited to share the May development update for our next title, [D1AL-ogue+].
Confirmed characters, endings, and additional content.
This May, the core planning stage of our next title has been completed. The overall scope has been finalized, including approximately 20 characters, the main storyline's ending, and the new content to be added. From now on, we plan to focus on fleshing out and adding depth to this established framework.
Character Animations: Starting with our existing characters Pray, Lianne, and Blade, new character animations for Maya and Himiko have been added.
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Pray
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Lianne
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Blade
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Maya
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀ Himiko
Character Sheets: The sheet for our new character, Cien, has been created.
Enriching the Story: Alongside the main storyline, we are working hard to create in-game news and community feeds to fully immerse you in the world. We are also focusing on crafting complete, well-rounded arcs for each character.
Adding New Characters: Art and pixel work are currently underway for more new characters who will be visiting Chroma City.
New Puzzle Mechanics: We are designing and implementing new puzzle mechanics to make the gameplay even more engaging and fun.
To give you a better idea of our current status, we would like to share a brief look at our development progress:
Art: ■■■■□□□□□□ (40%)
Writing: ■■■■■■□□□□ (60%)
Programming: ■■■■■■□□□□ (60%)
Development is steadily underway, and we would deeply appreciate your continued support!
We are currently preparing a crowdfunding campaign to secure funds for localization and development. Due to certain regional challenges, setting up the campaign has not been easy, but we are happy to report that everything is now moving forward smoothly. We expect to launch the campaign around this summer, so please stay tuned for future announcements!
Thank you to everyone who enjoys our game and creates such wonderful fanart. Here are some of the precious works you've shared.
Art by O_osbaldokun[@osbaldokun]
Art by O_ちか [@murakumo_eiketu]
⠀(Please let us know if you would prefer not to have your art featured or if you need your credit corrected!)
For the latest news, please check our official X (Twitter). 👇
🐦 Official X (Twitter):
We will continue to work diligently based on your feedback. See you in next month's dev log. Thank you.Sincerely,
Team Cherry Picker