Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
D1AL-ogueNewsšŸ“¢ [August Development Log]
Community

šŸ“¢ [August Development Log]

D1AL-ogue Ā· published 31 Aug 2026, 12:05 UTC

All newsPlayers around this dateRead on Steam

Hello Mechanics,

August is already coming to an end after another stretch of hot summer weather. Development on our next title has continued in several areas throughout the month, with each part gradually moving on to its next stage.

We also have a number of other preparations underway behind the scenes, and we have a small piece of news to share with you in this development log.

Here is the August development update for our next title, [D1AL-ogue+].


1. What's Been Completed

  • New Social Media Feature: In addition to the existing News & Community features, we have added a new social media feature where you can discover different kinds of stories. You will be able to see what kinds of stories it contains in the game.

  • Orca Repair Animation: Orca's charming repair animation has been added.

  • Michelle Animation: We created an animation that will be used for new content being added to the next title. What could Michelle be making?

  • Puzzle Rework: As mentioned in our previous development log, we conducted various tests to take another look at what makes the puzzles fun. During this process, we found that some of the puzzle mechanics we had added were more complicated than necessary. This time, we reworked the puzzles around the following four points:

    • Are the puzzle mechanics easy to understand?

    • Do the puzzle mechanics connect well with the story?

    • Are they easy to learn while offering advantages to players who use them well?

    • Can the puzzles be cleared in a variety of ways?

    Our goal is to make the puzzles accessible even to players who are not familiar with puzzle games, while allowing those who understand and make good use of each mechanic to clear them more efficiently. Rather than requiring a single fixed solution, we are also designing the puzzles so that players can approach them in their own way.

  • Performance Improvements: We reduced unnecessary processing and memory usage within the game and improved the efficiency of how the game handles rendering. These changes have improved overall performance and help the game run more smoothly.

  • Translation Preparation: Ahead of translation, we reviewed the story text for typos and other issues, and we are continuing to check any areas that still need attention.


2. What's Next

  • New In-Game Content:

    New content will be added to provide players with more choices as they progress through the main story.

  • Controller Support Review & QA:

    We added controller support in a previous development log, but we found that some controls were not intuitive and that issues occurred in certain UI elements. We plan to review and fix these areas.

  • Quality-of-Life Improvements:

    Based on feedback we received for the previous title, [D1AL-ogue], as well as inconveniences we have identified during development, we plan to make various quality-of-life improvements.

  • Art Production:

    More than half of the character artwork, including repair animations and portraits, has now been completed. We will continue carefully working on the animations for the new characters who will play major roles in the story.

  • Main Story Development:

    We will be working on the final part of the main story and completing the overall flow of the narrative.


3-1. CherryPicker Developer Page

Several Mechanics reached out to us through our team email to let us know that clicking the developer name on the store page did not lead to a dedicated developer page. Thanks to those of you who took the time to let us know, we have now created a new CherryPicker developer page!

Once the store page for our next title is available, you will also be able to find it directly from this page.


3-2. D1AL-ogue Merchandise!

Thanks to a wonderful opportunity from Good Smile Company, we are happy to introduce new D1AL-ogue merchandise.

And the star this time is none other than Frey! You can now meet the charming Frey you know from the game in plush form!

For pre-order information and further details, please check the link below!

ā–¶


4. Fan art of the Month

Thank you to everyone who enjoys our game and creates such wonderful fanart. Here are some of the precious works you've shared.

Art by Chasii[@chasiibles]

ā €Art by Albert Btrsweet[@albert_rbk]

ā €(Please let us know if you would prefer not to have your art featured or if you need your credit corrected!)


For the latest news, please check our official X (Twitter). šŸ‘‡
🐦 Official X (Twitter):

https://x.com/cherry_pic9129

We will continue to work diligently based on your feedback. See you in next month's dev log. Thank you.Sincerely,
Team Cherry Picker

More from D1AL-ogue

Other announcements

All news
Community31 Aug 2026šŸŖ† [NOTICE] D1AL-OGUE's First Official Merchandise!Hello, Mechanics of Chroma City! This is Team Cherry Picker . Thanks to a wonderful opportunity from Good Smile Company, we are excited to introduce the very first D1AL-ogue merchandise! This time, you can meet the charming Pray in plush form. It might also be fun to compare her with Prayin the game and see which details have been brought to life! 😊 Front View - Default Back View - Default Bac…Community28 Aug 2026šŸ“¢ [Urgent] Streaming Mode Temporarily DisabledHello, Mechanics. this is Team Cherry Picker. We have identified an issue with Streaming Mode and have temporarily disabled the feature. We are working to resolve the issue as quickly as possible and plan to re-enable it in a future update. We sincerely apologize for any inconvenience this may cause to those who intended to use the streaming feature.In-game event2 Aug 2026šŸ“¢ [Notice] Patch Notes v1.0.4: English & Japanese Localization ImprovementsHello, mechanics of Chroma City! This is Team Cherry Picker . The v1.0.4 update focuses on improving the English and Japanese localization and enhancing the overall quality of the game’s text to deliver the story more naturally and faithfully. Fans fluent in English and Japanese contributed to these localization improvements, carefully refining the text so that the characters’ emotions and the…