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Carrot RevengeNewsDemo Update v2.3 - Skill Tree and Performance Improvements
In-game event

Demo Update v2.3 - Skill Tree and Performance Improvements

Carrot Revenge · published 12 May 2026, 21:22 UTC

All newsPlayers around this dateRead on Steam

Hello everyone, Eddie here with another update for Carrot Revenge.

SKILL TREE FOR PERKS

As part of this update, I've decided to completely revamp how perks are earned and chosen.

One issue with the old system was that rewarded perks were completely random. This created situations where players received perks that didn't connect with their current build, making them useless. At the same time, players could also high-roll game-changing perks that made them extremely powerful, which could break the run.

The old Unique Chest interface has now been replaced with the skill tree.

The skill tree contains 5 main paths:

  • Rabbit - movement speed focused

  • Trickster - dodge chance focused

  • Vengeful - damage focused

  • Knight - defense focused

  • Tank - maximum health focused

Every time a player eliminates a Unique or Boss enemy, they earn a perk point that can be used in the skill tree. The skill tree contains small nodes that grant minor buffs, as well as medium and large nodes that provide better upgrades. Some paths have multiple branching options, and the trees are connected, meaning a player can move from one tree towards any other path during their progression.

This system gives players more room for decision-making and increases their chances of a successful run.

NEW PERKS

PERFORMANCE IMPROVEMENTS

I've reworked many of the game's core systems. Performance should now be noticeably better, especially during moments with high enemy density.

Reworks made for performance improvements: hit display, experience drops, power-up drops, upgrade system, sound system, game size, tooltips.

MINOR CHANGES

  • Improved health regeneration calculations

  • Improvements to enemy movement

As always, thank you very much for playing Carrot Revenge. Please report any issues or suggestions on our Discord.

Happy Carroting,

Eddie

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Steam news4 Sep 2026Carrot Revenge is available now!Hello everyone, Eddie here with another update for Carrot Revenge. Today, I'm releasing version 1.0 of Carrot Revenge. This includes all maps and bosses. Can you help Rabbit get his revenge? I would like to take this moment to thank everyone who tested the game and helped in its development. See you on the leaderboards! If you are having any technical issues, reach me via Discord or email me at…In-game event19 Aug 2026Demo v2.5, Launch Date Set and more languages support!Hello everyone, Eddie here with another update for Carrot Revenge! RELEASE DATE CONFIRMED! I'm thrilled to announce that Carrot Revenge will be launching on September 4, 2026! The full version will include all 3 maps and their respective bosses, giving you the complete story of Rabbit's journey — and the chance to see how it all ends. (For now...) ADDED LANGUAGE SUPPORT The game now supports th…In-game event24 Jun 2026Demo v2.4 - UnluckyHello everyone, Eddie here with another update for Carrot Revenge. MAJOR CHANGES LUCK SYSTEM Luck turned out to be too unpredictable—often leading to either overpowered runs or wasted upgrades. To improve balance and consistency, I've removed the luck system entirely. What this means: · Luck upgrades can no longer be rolled · Luck no longer influences the rarity of upgrade options · Luck no lon…