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江湖藏锋 PlaytestNewsPlaytest 第三次更新说明 2026/10/02
Game update

Playtest 第三次更新说明 2026/10/02

江湖藏锋 Playtest · published 2 Oct 2026, 15:07 UTC

All newsPlayers around this dateRead on Steam

《江湖藏锋》Playtest 第三次更新现已上线。

本次更新重点改善了秘境操作与战斗反馈,加入首领战二次确认和“再起”机制,同时增加了两个存档栏位,并修复了避毒珠效果异常的问题。

新增内容

- 新增“再起”机制:秘境首领战失败后,可以消耗一次再起次数,重新调整队伍的装备和招式,并再次挑战当前首领。
- 首领战开始前新增二次确认,避免因误操作直接进入战斗。
- 战斗中新增敌人受击反馈,使攻击命中效果更加清晰。
- 新增两个存档栏位。

操作与界面优化

- 为部分快捷操作增加空格键作为第二按键。
- 替换秘境选项的 UI 样式,并为各个选项增加对应的快捷键提示。
- 战斗行动条中的敌人图标新增鼠标悬停提示,以及对应敌人的高亮效果,方便快速确认行动单位。

问题修复

- 修复避毒珠无法免疫由角色自身施加的中毒效果的问题。

如果各位侠士在体验过程中遇到任何问题,欢迎随时反馈。

感谢各位侠士的支持,祝大家游戏愉快!

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