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Spell Fragments : Forbidden Magic EditionNewsAlpha 0.1.115
Game update

Alpha 0.1.115

Spell Fragments : Forbidden Magic Edition · published 31 Aug 2026, 07:57 UTC

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- Added visual effects and sound effects to the magic construction screen
- Adjusted some attribute icons
- Added a marker to attribute icons indicating which gauge takes the damage
- Changed the descriptions of some artifacts
- Changed the detail display UI for equipped artifacts
- Added a visual effect and sound effect when discarding an equipped artifact
- Changed the button settings for discarding an equipped artifact
- Fixed discarding an equipped artifact so that it can be performed with a right-click
- Changed some tutorial content
- Changed the size of the DPS display
- Fixed an issue where floating shot magic appeared doubled during multiplayer
- Fixed an issue where magic cast by a guest would remain on the host's screen during multiplayer
- Changed the default shortcut key for opening the dungeon selection screen from G to Y
- Changed the Dungeon 1 floor 10 boss to destroy rocks with some of its attacks
- Fixed an issue where enemy dodge and jump motions were not displayed for guests during multiplayer
- Fixed an issue where some movements of the Dungeon 1 floor 20 boss appeared to stop during multiplayer
- Fixed an issue where the sword explosion of the Dungeon 1 floor 10 boss would sometimes not occur
- Fixed an issue where the number of instances of a boss's area attacks would decrease over the course of a battle
- Added a notification when a pending reward becomes hidden by the item filter settings
- Fixed an issue where the screen would break up into blocks when using area magic
- Added a visual effect when reviving from the downed state
- Added a visual effect while reviving an ally during multiplayer
- Fixed an issue where revival magic would hit the caster and disappear during multiplayer
- Fixed an issue where air jumps could sometimes become unusable after landing
- Fixed an issue where the character would sometimes remain standing instead of collapsing when downed
- Added a HUD notification when you are not ready during multiplayer
- Changed the position of overhead names and icons to be slightly lower during multiplayer
- Changed laser fragments from Parallel to Chain
- Fixed the descriptions of laser fragments
- Fixed an issue where some laser fragments were set so that running was disabled while casting

More from Spell Fragments : Forbidden Magic Edition

Other announcements

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Game update28 Sep 2026Alpha 0.1.130- Added 12 types of Spell fragments (obtainable in Dungeons 2-3) - Added 6 types of Option fragments (obtainable in Dungeons 2-3) - Changed so that increases in Size are also reflected in the explosion radius of Explosion Magic - Changed the activation condition of "Mana Trigger C" from 0% Mana to 10% Mana or less - Added "Texture Streaming" to the settings screen - Changed the magic opacity so…Game update27 Sep 2026Alpha 0.1.129- Added 9 option fragments (obtainable in Dungeon 3) - Added a negative correction to the number of instances for movement spells such as jump and dodge - Added the number of chain activations and a breakdown of total damage to the construction result - Added a warning display for constructions where Mana Explosion is expected - Fixed an issue where magic chained 3 or more times was not display…Game update26 Sep 2026Alpha 0.1.128- Fixed an issue where mana cost did not increase correctly with the number of instances when creating chain magic with 3 or more stages - Fixed an issue where the total damage display for Area Magic and similar magic showed a lower value than the actual amount - Changed the mana cost of some spells - Changed some parameters of the option "Concentration" - Fixed an issue where the trajectory di…