Grand Theft Idiots · published

Hi everyone!
This update focuses on adding new ways for players to interact with security while improving the atmosphere and performance of the city.
The new Phone utility gives players another way to influence a match by anonymously reporting players for theft or alerting security to possible theft at specific stores. Street lights have also been added throughout the city, with light cones and improved nighttime lighting to make navigating the streets after dark easier.
Extraction has also received several improvements, including a new haul zone next to the van and temporary protection for co-op haul items once they are dropped in the extraction zone.
Alongside these gameplay additions, this update improves guard detection, performance, NPC behavior, the detained minigame, looting, backpack UI, and includes a wide range of bug fixes.
The phone gives players a new way to interact with security.
Players can anonymously report another player for theft, causing security to begin searching for them. You can also report a specific store to alert security to possible theft, creating distractions and new ways to pressure other players while removing security from areas you are in.
The city is now better lit after dark.
Street lights have been added throughout the map with light cones to improve visibility and atmosphere. Nighttime lighting has also been updated to make the environment easier to see while properly showing moonlight.
Hauling during extraction has received some important improvements.
A new haul zone has been added next to the extraction van. In co-op, haul items dropped inside the extraction zone are now protected from other players for 30 seconds, helping prevent them from being immediately stolen after being delivered.
Added new achievements which unlock new skin types.
Added distance fog and improved culling to help with performance.
Added street lights with light cones and bugs.
Added extraction haul zone next to the van.
Added round objectives can be adjusted in match settings
Added a variety of new round objectives, including stealing specific items, extracting loot, completing multi-person hauls, interacting with vehicles and doors, triggering alarms, and causing chaos around the map.
Added vehicle cone lights so it appears more realistic
Added co-op haul item protection. Once dropped in the extraction zone, no one else can loot it for 30 seconds.
Added guard camera detection while you're in their line of sight.
Added phone utility item that can be used to anonymously report a player for theft or alert security to possible theft at a specific store.
Updated the detained minigame to be more challenging — stay quiet and out of sight.
Updated nighttime lighting so it's easier to see and properly shows moonlight.
Updated backpack UI. You can now add items to your hotbar while using it, but only from the backpack itself.
Updated looting players so you can only loot two items rather than everything.
Updated lightning system so strikes now can vary between strength and bursts.
Fixed smoothing issue with streets/sidewalks that caused them to shine.
Fixed UI bug with wardrobe locked item descriptions going over other UI elements.
Fixed hotbar UI staying active when returning to the main menu.
Fixed a bug where NPCs wouldn't push carry/haul items if they were in the way.
Fixed performance issues with guards.
Fixed some issues with co-op hauling.
Fixed a typo in the settings menu.
Fixed a issue with culling overriding distance lightning strikes,
Thanks for following development! We're continuing to polish the game, improve the experience, and add new features as development progresses.